11-13-2016
Which Product to Choose?
Okay, I have an Asus A8NSLI board with an Athlon 64 and I dunno, maybe 8gig Ram and Windows has crashed for the last time so I've finally had enough and I'll make it a Unix machine.
I have a new 1Tera drive and I'm all set to go.
Which brand of Unix/Linux can you advise me to go for?
The machine sits inside a home LAN of 7 machines that I look after, after a fashion.
I would like to do some video and audio editing on it - I have Magix for Windows and I use Audacity. I have web sites and run IIS on Windows, develop them (all simple) on Kompozer and upload with Filezilla. I have Kindle on the pc. I use Musescore. I have some wireless IP security cameras. I run Visual Studio, kidding myself I'll get back into programming one day.
That's about it. That's all I do.
It'd be nice if it'd do all of that. No drama if it won't. I have other machines with win10 I can continue on if necessary.
I had an old XP machine some time ago that I thought to devote to watching those IP cameras and put Xubuntu on it for that. Found it couldn't handle it. Too slow to be useful. ISpy was the software. All I could find for multiple cameras and record ability.
Got a surprise from that for I thought all Unix variants would be super quick.
Putting GUI's on it has stopped all that, I think. Right?
I would go back to command line but it is a visual world now, I can't watch IP cams with a command line OS can I?
So this time it's a much newer board, cpu and bigger drive. I expect no problem. But I'm asking. That's why I've given all the details.
What would you advise and what could I expect from it?
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REVERSI(6) Games Manual REVERSI(6)
NAME
reversi - a game of dramatic reversals
SYNOPSIS
/usr/games/reversi [ [ -r ] file ]
DESCRIPTION
Reversi (also known as `friends', `Chinese friends' and `Othello') is played on an 8x8 board using two-sided tokens. Each player takes his
turn by placing a token with his side up in an empty square. During the first four turns, players may only place tokens in the four cen-
tral squares of the board. Subsequently, with each turn, a player must capture one or more of his opponent's tokens. He does this by
placing one of his tokens such that it and another of his tokens embrace a solid line of his opponent's horizontally, vertically or diago-
nally. Captured tokens are flipped over and thus can be re-captured. If a player cannot outflank his opponent he forfeits his turn. The
play continues until the board is filled or until no more outflanking is possible.
In this game, your tokens are asterisks and the machine's are at-signs. You move by typing in the row and column at which you want to
place your token as two digits (1-8), optionally separated by blanks or tabs. You can also type
c to continue the game after hitting break (this is only necessary if you interrupt the machine while it is deliberating).
g n to start reversi playing against itself for the next n moves (or until the break key is hit).
n to stop printing the board after each move.
o to start it up again.
p to print the board regardless.
q to quit (without dishonor).
s to print the score.
Reversi also recognizes several commands which are valid only at the start of the game, before any moves have been made. They are
f to let the machine go first.
h n to ask for a handicap of from one to four corner squares. If you're good, you can give the machine a handicap by typing a negative
number.
l n to set the amount of lookahead used by the machine in searching for moves. Zero means none at all. Four is the default. Greater
than six means you may fall asleep waiting for the machine to move.
t n to tell reversi that you will only need n seconds to consider each move. If you fail to respond in the alloted time, you forfeit
your turn.
If reversi is given a file name as an argument, it will checkpoint the game, move by move, by dumping the board onto file. The -r option
will cause reversi to restart the game from file and continue logging.
REVERSI(6)