The problem is in the two following lines:
and
In both cases the deal and computerdeal function are executed in a subshell, in the first case as the left hand side of a pipe, in the second case as part of a command substitution. The global variables that are set inside those functions are local to that subshell. When the subshell finishes, those variables and their values will be lost...
By contrast the first time the deal function is called:
it is done in the current shell itself and the value of global variable cards_remaining that gets set inside that function is the value that gets printed at the end..
So instead you could run those functions in the current shell and then use the global variables that are being set inside them...
Last edited by Scrutinizer; 11-13-2016 at 03:45 AM..
This User Gave Thanks to Scrutinizer For This Post:
How can I get a bash script to wait and read and count $i messages that a running program (drbl clonezilla) sends to the console (terminal) and only then move on to the next line in the script when the count is matched (the next line is the last line of the script and is a reboot)?
The script... (0 Replies)
Hello All,
I was wondering if it would be possible to create a "racing" game in script. The game play would be as follows. Script will read the following input:
Start
|b| | | | |
|r| | | | |
First player (b) will roll a die to see how many spaces to move. This is will continue until the... (0 Replies)
How can I make a bash script that keeps on running after I have closed the terminal?
Or a script that runs without having the terminal window open? (1 Reply)
Okay so Zork sparked my interest in this. I have been learning to program for the last year and a half. I've dabbled in everything from Java to Ruby to PHP & XHTML & SQL, and now I'm on bash. I really like bash scripting. Its easy and fun. I just started two days ago. Pretty much I've been writing... (1 Reply)
Use and complete the template provided. The entire template must be completed. If you don't, your post may be deleted!
1. The problem statement, all variables and given/known data:
I have written a script for a dice game that: (1) tells user that each of the 2 die are 6 sided (Spots=6); (2)... (3 Replies)
So, I made a script beginning with #!/bin/bash on gedit.
And I double clicked it to run in terminal and I end up with "The child process exited normally with status 127" and "command not found".
If I run the same script from the terminal as "tcsh (script name)" it runs just fine.
If I... (8 Replies)
Hello guys I'm new to shell scripting and I need to make a game using shell script. I want to know if it is possible for me a total noob to shell scripting to make this game.
The game concept is simple:
First thing when you launch the script you get a menu in which you select if you want to... (3 Replies)
Discussion started by: Othmane
3 Replies
LEARN ABOUT DEBIAN
xsol
XSOL(6) Games Manual XSOL(6)NAME
xsol - X Solitaire
SYNOPSIS
xsol
DESCRIPTION
This manual page briefly documents xsol , a simple Motif/ Lesstif version of the classic solitaire game. It was written for the Debian
GNU/Linux distribution because the original program does not have a manual page.
HOW TO PLAY
Solitaire is a card game. At the start you are presented with seven columns of cards. First has only one card, second one has two, third
three and so on (28 in total), but only the first card in every column is shown ('opened'). Also there is the deck (24 cards at the start),
and four emtpy places for suit stacks.
Cards in the deck and in the columns are unsorted, and the object of Solitaire is to use all the cards in the deck to build up the four
suit stacks in ascending order, beginning with the aces. You can accomplish that by dragging and dropping the red onto the black (and black
onto the red) cards between the columns, and between the deck and the columns (but not the other way around). When you see a whole turned
card, click on it to see it ('open' it) and to be able to move it somewhere. Deck is opened by clicking on it; once you reach the end of
the deck, just click once more and you'll reopen it.
If you reach a point when you can't move any more cards to the stacks, and rearranging cards in columns and the deck gets you nowhere, the
game is over. Start it again.
OPTIONS
You can access all options within the program, through the 'Game' menu. There you have four options:
New game - start a new game,
Undo - undo last move,
Options - configure these options:
Timed game - should we count the seconds?
Keep score - should we count the score?
Show number of cards in deck - should we show it?
Draw one - card from the deck,
Draw three - cards from the deck.
About - shows information about the author.
Exit - quits the game.
AUTHOR
xsol was written by Brian Masney <masneyb@newwave.net>, and this manual page was written by Josip Rodin <jrodin@jagor.srce.hr>.
Debian Project March 1999 XSOL(6)