The problem is in the two following lines:
and
In both cases the deal and computerdeal function are executed in a subshell, in the first case as the left hand side of a pipe, in the second case as part of a command substitution. The global variables that are set inside those functions are local to that subshell. When the subshell finishes, those variables and their values will be lost...
By contrast the first time the deal function is called:
it is done in the current shell itself and the value of global variable cards_remaining that gets set inside that function is the value that gets printed at the end..
So instead you could run those functions in the current shell and then use the global variables that are being set inside them...
Last edited by Scrutinizer; 11-13-2016 at 03:45 AM..
This User Gave Thanks to Scrutinizer For This Post:
How can I get a bash script to wait and read and count $i messages that a running program (drbl clonezilla) sends to the console (terminal) and only then move on to the next line in the script when the count is matched (the next line is the last line of the script and is a reboot)?
The script... (0 Replies)
Hello All,
I was wondering if it would be possible to create a "racing" game in script. The game play would be as follows. Script will read the following input:
Start
|b| | | | |
|r| | | | |
First player (b) will roll a die to see how many spaces to move. This is will continue until the... (0 Replies)
How can I make a bash script that keeps on running after I have closed the terminal?
Or a script that runs without having the terminal window open? (1 Reply)
Okay so Zork sparked my interest in this. I have been learning to program for the last year and a half. I've dabbled in everything from Java to Ruby to PHP & XHTML & SQL, and now I'm on bash. I really like bash scripting. Its easy and fun. I just started two days ago. Pretty much I've been writing... (1 Reply)
Use and complete the template provided. The entire template must be completed. If you don't, your post may be deleted!
1. The problem statement, all variables and given/known data:
I have written a script for a dice game that: (1) tells user that each of the 2 die are 6 sided (Spots=6); (2)... (3 Replies)
So, I made a script beginning with #!/bin/bash on gedit.
And I double clicked it to run in terminal and I end up with "The child process exited normally with status 127" and "command not found".
If I run the same script from the terminal as "tcsh (script name)" it runs just fine.
If I... (8 Replies)
Hello guys I'm new to shell scripting and I need to make a game using shell script. I want to know if it is possible for me a total noob to shell scripting to make this game.
The game concept is simple:
First thing when you launch the script you get a menu in which you select if you want to... (3 Replies)
Discussion started by: Othmane
3 Replies
LEARN ABOUT CENTOS
locale::codes::langext
Locale::Codes::LangExt(3) User Contributed Perl Documentation Locale::Codes::LangExt(3)NAME
Locale::Codes::LangExt - standard codes for language extension identification
SYNOPSIS
use Locale::Codes::LangExt;
$lext = code2langext('acm'); # $lext gets 'Mesopotamian Arabic'
$code = langext2code('Mesopotamian Arabic'); # $code gets 'acm'
@codes = all_langext_codes();
@names = all_langext_names();
DESCRIPTION
The "Locale::Codes::LangExt" module provides access to standard codes used for identifying language extensions, such as those as defined in
the IANA language registry.
Most of the routines take an optional additional argument which specifies the code set to use. If not specified, the default IANA language
registry codes will be used.
SUPPORTED CODE SETS
There are several different code sets you can use for identifying language extensions. A code set may be specified using either a name, or
a constant that is automatically exported by this module.
For example, the two are equivalent:
$lext = code2langext('acm','alpha');
$lext = code2langext('acm',LOCALE_LANGEXT_ALPHA);
The codesets currently supported are:
alpha
This is the set of three-letter (lowercase) codes from the IANA language registry, such as 'acm' for Mesopotamian Arabic.
This is the default code set.
ROUTINES
code2langext ( CODE [,CODESET] )
langext2code ( NAME [,CODESET] )
langext_code2code ( CODE ,CODESET ,CODESET2 )
all_langext_codes ( [CODESET] )
all_langext_names ( [CODESET] )
Locale::Codes::LangExt::rename_langext ( CODE ,NEW_NAME [,CODESET] )
Locale::Codes::LangExt::add_langext ( CODE ,NAME [,CODESET] )
Locale::Codes::LangExt::delete_langext ( CODE [,CODESET] )
Locale::Codes::LangExt::add_langext_alias ( NAME ,NEW_NAME )
Locale::Codes::LangExt::delete_langext_alias ( NAME )
Locale::Codes::LangExt::rename_langext_code ( CODE ,NEW_CODE [,CODESET] )
Locale::Codes::LangExt::add_langext_code_alias ( CODE ,NEW_CODE [,CODESET] )
Locale::Codes::LangExt::delete_langext_code_alias ( CODE [,CODESET] )
These routines are all documented in the Locale::Codes::API man page.
SEE ALSO
Locale::Codes
The Locale-Codes distribution.
Locale::Codes::API
The list of functions supported by this module.
http://www.iana.org/assignments/language-subtag-registry
The IANA language subtag registry.
AUTHOR
See Locale::Codes for full author history.
Currently maintained by Sullivan Beck (sbeck@cpan.org).
COPYRIGHT
Copyright (c) 2011-2013 Sullivan Beck
This module is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
perl v5.16.3 2013-02-27 Locale::Codes::LangExt(3)