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The Lounge What is on Your Mind? Unity / OSVR Application Developers Wanted Post 302985466 by Neo on Thursday 10th of November 2016 01:59:22 AM
Old 11-10-2016
Unity / OSVR Application Developers Wanted

Hey,

Anyone working on Unity / OSVR applications?

I'm interested in developing a Unity / OSVR app which can be used to visualize a unix filesystem in 3D graphically using VR technology.

So far, I'm installed Unity and OSVR server and the OSVR Asset into Unity on macOS.

That's about as far as I have gotten so far. I'm still debugging and setting up the development environment.
 

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Plack::Middleware::Lint(3pm)				User Contributed Perl Documentation			      Plack::Middleware::Lint(3pm)

NAME
Plack::Middleware::Lint - Validate request and response SYNOPSIS
use Plack::Middleware::Lint; my $app = sub { ... }; # your app or middleware $app = Plack::Middleware::Lint->wrap($app); # Or from plackup plackup -e 'enable "Lint"' myapp.psgi DESCRIPTION
Plack::Middleware::Lint is a middleware component to validate request and response environment formats. You are strongly suggested to use this middleware when you develop a new framework adapter or a new PSGI web server that implements the PSGI interface. This middleware is enabled by default when you run plackup or other launcher tools with the default environment development value. DEBUGGING
Because of how this middleware works, it may not be easy to debug Lint errors when you encounter one, unless you're writing a PSGI web server or a framework. For example, when you're an application developer (user of some framework) and see errors like: Body should be an array ref or filehandle at lib/Plack/Middleware/Lint.pm line XXXX there's no clue about which line of your application produces that error. We're aware of the issue, and have a plan to spit out more helpful errors to diagnose the issue. But until then, currently there are some workarounds to make this easier. For now, the easiest one would be to enable Plack::Middleware::REPL outside of the Lint middleware, like: plackup -e 'enable "REPL"; enable "Lint"' app.psgi so that the Lint errors are caught by the REPL shell, where you can inspect all the variables in the response. AUTHOR
Tatsuhiko Miyagawa Tokuhiro Matsuno SEE ALSO
Plack perl v5.14.2 2011-09-22 Plack::Middleware::Lint(3pm)
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