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Operating Systems Linux Mismatch free() / delete / delete [C++] Post 302985030 by SA_Palani on Friday 4th of November 2016 03:28:54 AM
Old 11-04-2016
Quote:
Originally Posted by Corona688
Changing its contents won't cause a crash.

You actually can't typecast things in the way you show in your example, which leaves me more and more curious to what you're actually doing.

That it's passed as a * & gives it the ability to reach in and mangle p1 itself - the pointer.

What I mean is this:

Code:
#include <iostream>
using namespace std;

void mangle_pointer(char * & x) {
        // Set the pointer to a blatantly wrong value
        x = (char *)123456789;
}

int main(void) {
        char *mem=new char;

        cerr << "mem is " << (unsigned long)mem << endl;

        mangle_pointer(mem);

        cerr << "mem is now "<< (unsigned long)mem <<
          " and will crash when deleted" << endl;

        delete mem; // Deleting any value that you didn't get from new is bad
}

This is a trivial example. Tracking down memory crashes is usually a lot harder, the crash is generally a side-effect of an overrun which stomped on the values of your variables or some important hidden values inside the heap itself. An overrun can leap straight through rational boundaries and stomp on whatever happens to be next to it in memory, with no regard for the line order of your program. If the overrun happened to something in a local variable, this can corrupt other local variables, or corrupt your return vector and cause a crash next time you return from any function. If it happened in the heap, it can corrupt other things you have stored in the heap, or corrupt the heap itself, causing delete to mess up in strange ways the next time you delete anything.

This is to say, "delete myvariable" crashing often has nothing to do with "myvariable". Debris can land far away from an explosion.
First ,I thank you for your time to resolve my question

In your code except mangle_pointer everything is right.Based in the below now can you please tell why do i get mismatch delete in the valgrind report. It didn't pointing to line no but pointing to function name.



void mangle_pointer(char * & x) {
char *tmp=null;
mp=(char *)x;
}

---------- Post updated at 12:58 PM ---------- Previous update was at 08:58 AM ----------

Now I suspect that is p1 getting the void pointer as a result of called function(Send)?
Inside the Send function get_SendData is assigned with NULL value.

while Send function come to calling function, will this have Null pointer value in the object(p1).
If p1 is void pointer , will this delete p1 work fine?
I am not sure about how to deallocate the void pointer?Despite being searched in the internet ,I still didn't get the clear answer

Code:
void main()
	{
		struct Pack
		{
			unsigned int A;
			unsigned int B;
			unsigned int c;
			unsigned int D;    
		}
		Pack *p1=new Pack;

		Send((void*)p1); 
	//	After calling Send function, what will be the value of p1 pointer . Is it a null pointer since it is asssigned by null poiner in the called function?
	if(p1)
        delete p1;    // Here is the place where i have the doubt that wheher is it expecting to deallocate with free().
 
 
    return 0;
}    
 
bool Send(void* &get_SendData) 
{  
    sendNextLevel(get_SendData)
	
	char* _ucDataCmdReply;
	_ucDataCmdReply = new char[length];
	get_SendData = (void*)_ucDataCmdReply	// Here get_SendData is assigned with void pointer
	
}
     
char* sendNextLevel(void* data)
{
                dataLen = sizeof(PackedSysTime);
 
 
                    Pack* txData = NULL;
                    txData = (Pack*)data;
}

 

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