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Full Discussion: True random numbers in Sol10
Operating Systems Solaris True random numbers in Sol10 Post 302978144 by drl on Tuesday 26th of July 2016 04:38:42 PM
Old 07-26-2016
Hi.

Some suggestions:
Code:
Sources of true random sequences
        0) AVOID /dev/random /dev/urandom:

        The kernel random-number generator is designed to produce
        a small amount of high-quality seed material to seed a
        cryptographic pseudo- random number generator (CPRNG). It
        is designed for security, not speed, and is poorly suited
        to generating large amounts of random data. Users should be
        very economical in the amount of seed material that they
        read from /dev/urandom (and /dev/random); unnecessarily
        reading large quantities of data from this device will have
        a negative impact on other users of the device.
        -- excerpt from man urandom

        1) http://www.fourmilab.ch/hotbits/

        2) http://random.irb.hr/index.php

        3) https://www.random.org/

        4) perl module: 
           Net::Random - get random data from online sources
           Sample output, 5 integers (min, max vary):
            From fourmilab.ch   : 600 1785 384 1466 1212
            From qrng.anu.edu.au: 2498 2234 2071 2573 2868
            From random.org     : 7014 5940 5911 6289 3246

Best wishes ... cheers, drl

Last edited by drl; 07-26-2016 at 05:44 PM..
 

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rand(3C)																  rand(3C)

NAME
rand(), rand_r(), srand() - simple random-number generator SYNOPSIS
DESCRIPTION
uses a multiplicative, congruential, random-number generator with period 2^32 that returns successive pseudo-random numbers in the range from 0 to 2^15-1. can be called at any time to reset the random-number generator to a random starting point. The generator is initially seeded with a value of 1. returns a random number at the address pointed to by the randval parameter. The seed parameter can be set at any time to start the random- number generator at an arbitrary point. Note The spectral properties of leave a great deal to be desired. provides a much better, though more elaborate, random-number generator (see drand48(3C)). RETURN VALUE
If seed or randval is NULL, returns 0. Otherwise, returns a psuedo-random integer. EXAMPLES
The following: int x, y; srand(10); x = rand(); y = rand(); would produce the same results as: int x, y, s = 10; x=rand_r(&s); y=rand_r(&s); WARNINGS
Users of should note that rand_r() now conforms with POSIX.1c. The old prototype of is supported for compatibility with existing DCE applications only. SEE ALSO
drand48(3C), random(3M), thread_safety(5), random(7). STANDARDS CONFORMANCE
rand(3C)
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