05-17-2016
Agree with them if your just gonna run simple application software better have an VM. Good advantage is you have both OS running at one screen. Disadvantage would be if your laptop hardware is not good enough you will experience slowness running VM (well in my case).
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LEARN ABOUT DEBIAN
wml::des::preload
wml::des::preload(3) EN Tools wml::des::preload(3)
NAME
wml::des::preload - Preload Images
SYNOPSIS
#use wml::des::preload
<preload src=<image filename> via=<trick>>
DESCRIPTION
This include file provides the "<preload>" tag which can be used to preload images. Such preloading is usually done to speedup access for
following pages. Currently there are only a few tricks how this can be done.
The following combinations are currently supported:
"src="anyimage "via=size"
Preloads the image anyimage by using an "<img>" tag with the attributes "width=1 height=1" which leads to the loading of the image but
only to a 1 pixel in display.
Advantage: Works for all browsers.
Disadvantage: This approach has the nasty side-effect of an occuring 1 pixel in display because "width=0 height=0" does not work as
expected in most browsers (especially in Netscape 4.x). So, position your "<preload>" tag somewhere it does not destroy the look and
feel of your page.
"src="anyimage "via=js"
Preloads the image anyimage by using a JavaScript snippet which loads the image by declaring an unused "Image" object.
Advantage: Silently preloads the image without displaying anything.
Disadvantage: Only works for browsers with a JavaScript implementation and only for those who support the "Image" object (currently
NS/3, NS/4, IE/4).
AUTHORS
Ralf S. Engelschall
rse@engelschall.com
www.engelschall.com
Denis Barbier
barbier@engelschall.com
REQUIRES
Internal: P1, P2
External: --
SEE ALSO
wml::std::tags(3) HTML 3.2 "<img>" tag.
EN Tools 2014-04-16 wml::des::preload(3)