hello,
i have a problem with strlen. I have written this:
for(y=13,z=0; cInBuf!=' ';y++)
{
cBuf=cInBuf;
z++;
}
len = strlen(cBuf);
out=len/2;
fprintf(outfile,"F%i",out);
If strlen is e.g. 22, it write F22. I want to write F2F2.
How can i do this?... (5 Replies)
Hello,
Just a little problem with the ksh function : strlen
I want to use this function in this little ksh program :
while read line ; do
TOTO=$line
TOTONB=strlen($TOTO)
echo $TOTONB (3 Replies)
When run it, segment fault.
What is wrong?
#include <stdio.h>
#include <stdlib.h>
const int max =20;
//****************************************************
// Input Matrix
//****************************************************
void inMatrixAA(int *AA, int row, int col)... (9 Replies)
In a declaration, I have:
const char comment_begin = "<!--";
const char comment_end = "-->";
const int comment_begin_len = strlen(comment_begin);
const int comment_end_len = strlen(comment_end);
When I compile, I get the warnings:
emhttpc.c:64: warning: initializer element is not... (10 Replies)
Hi all
In the ltp-posix test,there is a case in open_posix_testsuite\conformance\interfaces\timer_gettime\speculative/6-1.c
I run the above code,it will has a segment fault, if I modify it to below,it works well
Anybody can tell me why? (1 Reply)
My OS (Debian) and gcc use the UTF-8 locale. This code says that the char size is 1 byte but the size of 'a' is really 4 bytes.
int main(void)
{
setlocale(LC_ALL, "en_US.UTF-8");
printf("Char size: %i\nSize of char 'a': %i\nSize of Euro sign '€': %i\nLength of Euro sign: %i\n",... (8 Replies)
Hi,
Whether the following piece of code is placed in the read-only memory of code (text) segment or data segment?
char *a = "Hello";
I am getting two different answers while searching in google :( that's why the confusion is (7 Replies)
I always get segment fault, why? can sb help me and modify it, I have spend on much time on
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/time.h>
#include <string.h>
#define MAX 10
pthread_t thread;
void *thread1()
{
int *a;
int i, n;
... (1 Reply)
Hi
I have struggling a week to fix a program , in the begining i got SIGBUS , but after many attempts still the program gets SIGSEGV segment fault , In bellow i post the seg fault log + source codes. would really appreciate if experts help me to fix this segment fault error. any advice is... (2 Replies)
I am trying to reverse complement DNA sequence (string) with a short c++ code using boost library. Code was compiled without any warning/error, but ran into Segmentation fault.
My guess is the function to return a vector, but not sure.
#include <iostream>
#include <fstream>
#include <string>... (14 Replies)
Discussion started by: yifangt
14 Replies
LEARN ABOUT MOJAVE
glshadersource
GLSHADERSOURCE(3G) OpenGL 3.3 GLSHADERSOURCE(3G)NAME
glShaderSource - Replaces the source code in a shader object
C SPECIFICATION
void glShaderSource(GLuint shader, GLsizei count, const GLchar **string, const GLint *length);
PARAMETERS
shader
Specifies the handle of the shader object whose source code is to be replaced.
count
Specifies the number of elements in the string and length arrays.
string
Specifies an array of pointers to strings containing the source code to be loaded into the shader.
length
Specifies an array of string lengths.
DESCRIPTION
glShaderSource sets the source code in shader to the source code in the array of strings specified by string. Any source code previously
stored in the shader object is completely replaced. The number of strings in the array is specified by count. If length is NULL, each
string is assumed to be null terminated. If length is a value other than NULL, it points to an array containing a string length for each of
the corresponding elements of string. Each element in the length array may contain the length of the corresponding string (the null
character is not counted as part of the string length) or a value less than 0 to indicate that the string is null terminated. The source
code strings are not scanned or parsed at this time; they are simply copied into the specified shader object.
NOTES
OpenGL copies the shader source code strings when glShaderSource is called, so an application may free its copy of the source code strings
immediately after the function returns.
ERRORS
GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL.
GL_INVALID_OPERATION is generated if shader is not a shader object.
GL_INVALID_VALUE is generated if count is less than 0.
ASSOCIATED GETS
glGetShader() with arguments shader and GL_SHADER_SOURCE_LENGTH
glGetShaderSource() with argument shader
glIsShader()
SEE ALSO
glCompileShader(), glCreateShader(), glDeleteShader()
COPYRIGHT
Copyright (C) 2003-2005 3Dlabs Inc. Ltd. This material may be distributed subject to the terms and conditions set forth in the Open
Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
OpenGL 3.3 03/08/2011 GLSHADERSOURCE(3G)