Sponsored Content
Full Discussion: AIX help -reconnect EMC lun
Operating Systems AIX AIX help -reconnect EMC lun Post 302965022 by -=XrAy=- on Friday 22nd of January 2016 10:23:15 AM
Old 01-22-2016
Hi,

execute the readvgda <HDISK> command to find out the hdisk with the necessary LV (data).
After this, you can use the command importvg <HDISK> to recover the VG, LVs and Filesystems.

Regards
These 2 Users Gave Thanks to -=XrAy=- For This Post:
 

10 More Discussions You Might Find Interesting

1. UNIX for Advanced & Expert Users

AIX MPIO and EMC

We are looking at running MPIO for it's redundancy and load balancing benefits. Does anyone know what pieces of software or modules are needed on the VIO server to get load balancing to work. Remember we are using EMC's DMX3500 storage system. We no longer want to use Powerpath. :rolleyes: ... (2 Replies)
Discussion started by: vxg0wa3
2 Replies

2. AIX

Configurin EMC SAN disks on AIX

This may sound like an absolute rookie question, and it is. I have been working on Migrating our HP and Solaris servers to the new EMC SAN and know the routines backwards. Now we've suddenly got a new IBM server and I don't even know how to check if it is connected to the switch. Can someone... (1 Reply)
Discussion started by: ronellevan
1 Replies

3. AIX

AIX vpath lun

Hi everyone, how can I check if I have LUNs in a server and the LUNīs vpath in AiX? thx (5 Replies)
Discussion started by: jcpetela
5 Replies

4. AIX

Need EMC Symmetrix driver for AIX 5.3

Hi all, I hope I'm putting my first post at this site into the right forum. I need help finding the EMC disk driver for AIX version 5.3. I have some new EMC disk presented to a backup server of mine, and right now the EMC hdisks show up looking like this in an lsdev: hdisk495 Available... (2 Replies)
Discussion started by: C.J.Hund
2 Replies

5. AIX

AIX Sanboot from EMC Symmetrix with NPIV

Hi All.. On to a new implementation with AIX 7.1 san boot from EMC disks (Using NPIV). Anyone played with this recently? Wondering if we need PowerPath on the AIX clients or has native MPIO matured to replace it. Thoughts? Thanks Mr B (6 Replies)
Discussion started by: balaji_prk
6 Replies

6. UNIX for Advanced & Expert Users

Removing EMC LUN from Solaris 10 host without a reboot

I have seen a few threads / posts on the forum's but nothing specific to what Iam after. So Iam hoping you can help. Issue : Iam hoping to remove unused emc luns from my solaris servers , T2000 (5.10 Generic_142900-02). I have a list of the process I have followed for the removal of the luns.... (3 Replies)
Discussion started by: furby
3 Replies

7. Linux

EMC, PowerPath and issue on using LUN

Hello guys, I'm going crazy over here with a problem with a LUN created on a EMC CX3. I did sucessfully managed to create the LUN on the Storage (the LUN is named DBLNX25EC_TST), after doing the following process: echo "1" > /sys/class/fc_host/host<n>/issue_lip and echo "- - -" >... (10 Replies)
Discussion started by: Zarnick
10 Replies

8. Solaris

Solaris/vxvm/EMC Lun configuration

Hello all, i try to allocate the same LUN to two server (or more in the future) i use solaris 10, vxvm (vxfs) for data and solaris zones and EMC DMX-4, i try to migrate solaris zones between servers in case of problem. and this is what i want to do - affect LUN to srv00124 and srv10155 -... (5 Replies)
Discussion started by: mat_solaris
5 Replies

9. AIX

Add new LUN in AIX

Hello all! I have not so much experience with AIX We have test p5 server. On server was deployed VIOS + 3 LPAR + AIX6.1 There is a test HACMP cluster of two nodes, the cluster is identical to production cluster (all clusters and hosts have been configured by specialist of integrator company and... (3 Replies)
Discussion started by: Ravil Khalilov
3 Replies

10. AIX

AIX Migration issue with EMC ODM sets

Hi Experts , I want to start migrating our AIX 6.1 to AIX 7.1 . I am planning to use alt_disk_migration . Chris gibson has awesome documentation in the internet. However I am running into an issue with EMC odm filesets . So my current OS is AIX 6.1. and I have this : lslpp -l | grep EMC ... (7 Replies)
Discussion started by: JME2015
7 Replies
RECOVER(6)							   Games Manual 							RECOVER(6)

NAME
recover - recover a NetHack game interrupted by disaster SYNOPSIS
recover [ -d directory ] base1 base2 ... DESCRIPTION
Occasionally, a NetHack game will be interrupted by disaster when the game or the system crashes. Prior to NetHack v3.1, these games were lost because various information like the player's inventory was kept only in memory. Now, all pertinent information can be written out to disk, so such games can be recovered at the point of the last level change. The base options tell recover which files to process. Each base option specifies recovery of a separate game. The -d option, which must be the first argument if it appears, supplies a directory which is the NetHack playground. It overrides the value from NETHACKDIR, HACKDIR, or the directory specified by the game administrator during compilation (usually /usr/games/lib/nethack- dir). For recovery to be possible, nethack must have been compiled with the INSURANCE option, and the run-time option checkpoint must also have been on. NetHack normally writes out files for levels as the player leaves them, so they will be ready for return visits. When check- pointing, NetHack also writes out the level entered and the current game state on every level change. This naturally slows level changes down somewhat. The level file names are of the form base.nn, where nn is an internal bookkeeping number for the level. The file base.0 is used for game identity, locking, and, when checkpointing, for the game state. Various OSes use different strategies for constructing the base name. Microcomputers use the character name, possibly truncated and modified to be a legal filename on that system. Multi-user systems use the (modified) character name prefixed by a user number to avoid conflicts, or "xlock" if the number of concurrent players is being limited. It may be necessary to look in the playground to find the correct base name of the interrupted game. recover will transform these level files into a save file of the same name as nethack would have used. Since recover must be able to read and delete files from the playground and create files in the save directory, it has interesting interac- tions with game security. Giving ordinary players access to recover through setuid or setgid is tantamount to leaving the playground world-writable, with respect to both cheating and messing up other players. For a single-user system, this of course does not change any- thing, so some of the microcomputer ports install recover by default. For a multi-user system, the game administrator may want to arrange for all .0 files in the playground to be fed to recover when the host machine boots, and handle game crashes individually. If the user population is sufficiently trustworthy, recover can be installed with the same permissions the nethack executable has. In either case, recover is easily compiled from the distribution utility directory. NOTES
Like nethack itself, recover will overwrite existing savefiles of the same name. Savefiles created by recover are uncompressed; they may be compressed afterwards if desired, but even a compression-using nethack will find them in the uncompressed form. SEE ALSO
nethack(6) BUGS
recover makes no attempt to find out if a base name specifies a game in progress. If multiple machines share a playground, this would be impossible to determine. recover should be taught to use the nethack playground locking mechanism to avoid conflicts. 4th Berkeley Distribution 9 January 1993 RECOVER(6)
All times are GMT -4. The time now is 10:56 AM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy