01-08-2016
How to post a new thread?
Just joined and registered 15 minutes ago.
Can't figure out how to post a new question about 'grep'
I searched and found that I need to click the 'New Thread' button, I couldn't see any 'New Thread' buttons anywhere, so I searched around and ended up here where I DO see a 'new thread' button....
Now what?
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I am not getting post new thread button when i was logged in.
tell me how to do this.
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hi,
Pls help me .. i cannot able to post the threads (1 Reply)
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hi,,
sorry, couldnt navigate myself to post a new thread, pls guide if possible
Thanks
santhosh (1 Reply)
Discussion started by: santy_33
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Can you tell me how to post a new thread?
Please help me ASAP.
Thanks,
Dipakg (2 Replies)
Discussion started by: dipakg
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Im new to this forum. can you guide me how to post a new thread.
Thanks in advance
Hari (3 Replies)
Discussion started by: Hari123
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Hi, I've tried 3 times to post a new thread and for whatever reason it's not happening, hope you can help
Thanks (11 Replies)
Discussion started by: saddlerken
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Hi scoot
Hope you are doing well!!
I didn't post any new thread, is their any problem in my access
could you please check it and let me know.
Previously posted threads was one of my interview question and i didn't understand how to solve , i am a new for shell script, i didn't find any help... (2 Replies)
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Dear Moderator
I am not able to post any new thread or post reply to mine old thread.
Kindly help as i am stuck on one problem and needed suggestion.
Regards
Jaydeep (1 Reply)
Discussion started by: jaydeep_sadaria
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LEARN ABOUT CENTOS
glutmousefunc
UNTITLED
LOCAL UNTITLED
NAME
glutMouseFunc -- Sets the mouse-button callback for the current window.
LIBRARY
OpenGLUT - input
SYNOPSIS
#include <openglut.h>
void
glutMouseFunc(void( *callback )( int button, int state, int x, int y ));
PARAMETERS
callback Client hook for mouse-buttons.
DESCRIPTION
Whenever a mouse button is pressed or released in an OpenGLUT window, OpenGLUT checks if that window has a mouse-button (Mouse) callback reg-
istered. If so, OpenGLUT gives the event to the handler. button is the button number, starting from 0. state is GLUT_UP or
GLUT_DOWN to indicate the button's new state. The other parameters are the mouse coordinates.
Mouse wheel motion can be reported as buttons. If you do not request otherwise, a wheel spun forward will act like a button clicking down,
immediately followed by clicking up. Spinning the same wheel backward will act like a different button clicking. Mouse wheel pseudo-buttons
are added after all real buttons.
While the button is held and the mouse is dragged, you receive mouse-motion events (glutMotionFunc()), even if the mouse is dragged out of
the window.
This callback is bound to the current window .
CAVEATS
Reporting the wheel as buttons is actually inherited from X. freeglut added code to support this on WIN32. OpenGLUT inherited that support
from freeglut.
Old GLUT defines the symbols GLUT_LEFT_BUTTON, GLUT_RIGHT_BUTTON, and GLUT_MIDDLE_BUTTON. However, mice can have more than 3 buttons,
so these symbols are deprecated.
Windows created via glutCreateMenuWindow() always cascade keyboard and mouse events to their parent.
SEE ALSO
glutMotionFunc(3) glutPassiveMotionFunc(3) glutMouseWheelFunc(3)
Epoch