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Full Discussion: Thank you members and admins
The Lounge What is on Your Mind? Thank you members and admins Post 302963558 by Peasant on Saturday 2nd of January 2016 11:18:43 PM
Old 01-03-2016
Thank you members and admins

Got a raise and a formal position of 'unix system engineer' in 2016.
I would like to thank you members and admins.
This would not be possible without you.

I will mention some..

Thank you Don, for making me learn and understand the importance of standards, which i try to apply as much as i can in my code and advise others to do the same.

Thanks Scrutinizer, RudiC, vgersh, Corona for good awk/shell/C programs from which i have learned so much. I enjoy reading your responses and learn something each time.

Thanks Jillagre, Duke, vbe, achenle,Madeingermany for being explanatory and giving good advices on Solaris and HPUX subforums. No documentation can replace real life experience which you have and share.

At the end i would like to thank everyone i perhaps missed or haven't explicitly mentioned.

Feel free to contact me if you are ever in Croatia, for a good BBQ and beers on my account Smilie

Keep up the good work.
Regards
Peasant.
These 9 Users Gave Thanks to Peasant For This Post:
 

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xLart(1)						      General Commands Manual							  xLart(1)

NAME
xLart - interactive X interface to rlart(1) SYNOPSIS
xLart DESCRIPTION
xLart is an interactive X11-based interface to the rlart(1) off-line lart spooler. xLart uses the lartd - if lartd is not running when xLart is started, xLart will start it and send an autolart to the members of wheel (not including root). xLart utilises xfaces and Drag- and-Drop to allow playing admins to either drag lusers onto larts or vice versa. Points are accrued for each successful lart deployment, and scores written to /var/account/lart/interactive. xLart makes use of several basic larts, and as more points are accrued (or as the lusers become harder to lart) other, more capable larts are made available. The basic larts are: Filleting knife 10lb Sledgehammer Garrotte Beretta 9mm un-set concrete tommy gun Of course, since xlart is only distributed in source form, site-dependent larts may be designed, implemented and used by the relevant BOFH or sysmangler. The highest level of play also allows for the use of the atomic lart (lat and long must be specified, but some help is given by the pro- gram) and the psychological lart (old-style lobotomy, Electro-convulsive shock therapy, extreme aversion therapy and drug cocktails). The psychological lart needs to be used over several rounds, due to its non-instantaneous nature. The vanilla installation of xLart requires a configuration file list of larts to be added at certain point intervals. A slightly more interesting installation makes use of the xface library to provide that personal touch when larting lusers. The most interesting variant of xLart is to not only use xfaces but also to describe a building layout (similar to loderunner) with levels and interior descriptions. This variant allows several admins/BOFHen to play simultaneously, competing against each other to see how many lusers they can lart in a given time period (say until local police units arrive) or before ammunition runs out. FILES
/etc/lartcap - lart capability database /var/lib/lart/lusers/xface.<lusername> - xface for lusername /var/lib/lart/larts/<lartname>.ppm - small iconic image of lartname SEE ALSO
lartcap(5), lac(8), lartd(8) and rlart(1) BUGS
None found yet, but who really cares? AUTHORS
James McPherson GNU Utilities Aug 17, 1997 xLart(1)
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