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Operating Systems AIX HACMP - two nodes - take too long to sync Post 302955234 by snchaudhari2 on Tuesday 15th of September 2015 03:28:31 PM
Old 09-15-2015
HACMP - two nodes - take too long to sync

HI Admin,

I have running 2 node HACMP cluster- AIX 6.1. I just set it up.

It does sync completely without any errors. But it take too long to sync. More than 30 mins... any reasons? Where can I start looking into ?

Same network, same Subnet
 

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GLDELETESYNC(3G)						   OpenGL Manual						  GLDELETESYNC(3G)

NAME
glDeleteSync - delete a sync object C SPECIFICATION
void glDeleteSync(GLsync sync); PARAMETERS
sync The sync object to be deleted. DESCRIPTION
glDeleteSync deletes the sync object specified by sync. If the fence command corresponding to the specified sync object has completed, or if no glWaitSync() or glClientWaitSync() commands are blocking on sync, the object is deleted immediately. Otherwise, sync is flagged for deletion and will be deleted when it is no longer associated with any fence command and is no longer blocking any glWaitSync() or glClientWaitSync() command. In either case, after glDeleteSync returns, the name sync is invalid and can no longer be used to refer to the sync object. glDeleteSync will silently ignore a sync value of zero. NOTES
glSync is only supported if the GL version is 3.2 or greater, or if the ARB_sync extension is supported. ERRORS
GL_INVALID_VALUE is generated if sync is neither zero or the name of a sync object. SEE ALSO
glFenceSync(), glWaitSync(), glClientWaitSync() COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. AUTHORS
opengl.org opengl.org 06/10/2014 GLDELETESYNC(3G)
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