09-03-2015
Is it necessary to install a boot block prior detach or is it copied during the attach process (sync)?
9 More Discussions You Might Find Interesting
1. Solaris
Is it possible to create a Mirror with zfs ??
I'm experimented user with Solstice Disk suite.
Or Sun Volume manager or veritas volume manager.
But, i would like switch from Disksuite to Zfs.
All my mirrored disks. (1 Reply)
Discussion started by: simquest
1 Replies
2. Solaris
I've looked a little but haven't found a solid answer, assuming there is one.
What's better, hardware mirroring or ZFS mirroring? Common practice for us was to use the raid controllers on the Sun x86 servers. Now we've been using ZFS mirroring since U6. Any performance difference? Any other... (3 Replies)
Discussion started by: Lespaul20
3 Replies
3. Solaris
Hi All,
I am trying to read zpool.cache file to find out pool information like pool name, devices it uses and all properties.
File seems to be in packed format.I am not sure how to unpack it.
But from opensolaris code base we can see that they have used libz for uncompromising this file, but... (0 Replies)
Discussion started by: shailesh_111
0 Replies
4. BSD
I am trying to test simple zfs functionality on a FreeBSD 8.2 VM. When I try to run a 'zpool create' I receive the following error:
# zpool create zfspool /dev/da0s1a
cannot create 'zfspool': no such pool or dataset
# zpool create zfspool /dev/da0
cannot create 'zfspool': no such pool or... (3 Replies)
Discussion started by: bstring
3 Replies
5. Solaris
Hallo,
Using a zpool mirror; is there a way to set something like a primary storage / preferred vdevs / read-first devices like it was in disksuite using "metaparam -r " or the "vxvol rdpol " to define a preferred plex in VxVM? Will ZFS always use round-robin?
In our example we want to use a... (3 Replies)
Discussion started by: pressy
3 Replies
6. Solaris
running VM server for Sparc on a Solaris 11 server. I have a Guest LDOm that had two seperate zpools running, one for the zones and one for the OS. The OS was corrupted and had to be replaced. The zones zfs file system is intact I think. I still have access to the disk and can still see it in... (3 Replies)
Discussion started by: os2mac
3 Replies
7. Solaris
Hi everyone,
I'm hoping someone can help me out here. I've googled lots and don't think I can find an easy answer to this.
We're in the process of upgrading Solaris from v10 5/08 to v10 9/10. The zpools for luns are currently at version 10, and I understand Solaris v10 9/10 has support for... (3 Replies)
Discussion started by: badoshi
3 Replies
8. Solaris
HI,
Is there any GUI or web ui to administrate zfs/zpool.
i want to monitor/expand/migrate zfs from one machine to another machine (0 Replies)
Discussion started by: bentech4u
0 Replies
9. Solaris
So,
We have a Netapp storage solution. We have Sparc T4-4s running with LDOMS and client zones in the LDOMS, We are using FC for storage comms. So here's the basic setup
FC luns are exported to the primary on the Sparc box. using LDM they are then exported to the LDOM using vdisk. at the... (4 Replies)
Discussion started by: os2mac
4 Replies
LEARN ABOUT CENTOS
glclientwaitsync
GLCLIENTWAITSYNC(3G) OpenGL Manual GLCLIENTWAITSYNC(3G)
NAME
glClientWaitSync - block and wait for a sync object to become signaled
C SPECIFICATION
GLenum glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
PARAMETERS
sync
The sync object whose status to wait on.
flags
A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT.
timeout
The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
DESCRIPTION
glClientWaitSync causes the client to block and wait for the sync object specified by sync to become signaled. If sync is signaled when
glClientWaitSync is called, glClientWaitSync returns immediately, otherwise it will block and wait for up to timeout nanoseconds for sync
to become signaled.
The return value is one of four status values:
o GL_ALREADY_SIGNALED indicates that sync was signaled at the time that glClientWaitSync was called.
o GL_TIMEOUT_EXPIRED indicates that at least timeout nanoseconds passed and sync did not become signaled.
o GL_CONDITION_SATISFIED indicates that sync was signaled before the timeout expired.
o GL_WAIT_FAILED indicates that an error occurred. Additionally, an OpenGL error will be generated.
NOTES
glClientWaitSync is available only if the GL version is 3.2 or greater.
ERRORS
GL_INVALID_VALUE is generated if sync is not the name of an existing sync object.
GL_INVALID_VALUE is generated if flags contains any unsupported flag.
SEE ALSO
glFenceSync(), glIsSync()glWaitSync()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 06/10/2014 GLCLIENTWAITSYNC(3G)