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Full Discussion: Release space to the disk
Operating Systems Linux Red Hat Release space to the disk Post 302953335 by bakunin on Thursday 27th of August 2015 06:00:42 AM
Old 08-27-2015
Quote:
Originally Posted by Phuti
What might be the issue here and how can I fix this?
Perhaps "beginners error number 2" or so ;-)) : the space to a file is released only when the last process opening the file has ended. before this, the system-call unlink(), which really destroys the files content, cannot be issued.

If you want to shorten a file to zero length, which might be written to by a background process, do:

Code:
cat /dev/null > /path/to/file

This reduces the file immediately while preserving its inode, so that the process that holds it open can still write to it.

Right now, if you have already removed the file, the only way is to identify the process still holding it open. User strace, fuser, lsof or a similar tool to identify the process(es) and then kill the process(es). As it is a Databse you might want to stop and restart the DB properly.

As an afterthought: you should stay away from doctoring on files a DB uses as long as it is up and you are not absolutely damned sure about what you do and why. This is a great way for exploding the DB into shards of unusable diskspace.

I hope this helps.

bakunin

PS: Regarding what i said above: don't worry, that happened to all of us.
This User Gave Thanks to bakunin For This Post:
 

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fixup_datafile(3alleg4) 					  Allegro manual					   fixup_datafile(3alleg4)

NAME
fixup_datafile - Fixes truecolor images in compiled datafiles. Allegro game programming library. SYNOPSIS
#include <allegro.h> void fixup_datafile(DATAFILE *data); DESCRIPTION
If you are using compiled datafiles (produced by the dat2s and dat2c utilities) on a platform that doesn't support constructors (currently any non GCC-based platform), or if the datafiles contain truecolor images, you must call this function once after your set the video mode that you will be using. This will ensure the datafiles are properly initialised in the first case and convert the color values into the appropriate format in the second case. It handles flipping between RGB and BGR formats, and converting between different color depths when- ever that can be done without changing the size of the image (ie. changing 15<->16-bit hicolor for both bitmaps and RLE sprites, and 24<->32-bit truecolor for RLE sprites). Note that you can only call this once and expect it to work correctly, because after the call the DATAFILE you fixed up is permanently con- verted to whatever is the current component ordering for your screen mode. If you call fixup_datafile again, the function assumes you have a freshly loaded datafile. It cannot "undo" the previous conversion. If your program supports changing resolution and/or color depth during runtime, you have two choices: either call fixup_datafile() just once and hope that the component ordering and bit depth doesn't change when the screen mode changes (unlikely). Or, you can reload your datafiles when the screen mode changes. SEE ALSO
set_gfx_mode(3alleg4), set_color_conversion(3alleg4) Allegro version 4.4.2 fixup_datafile(3alleg4)
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