08-25-2015
I think we have a language barrier here. When you say "
It should be 172.27.166.170 in place of 172.27.166.178", we interpret that to mean that
172.27.166.178 should be changed to
172.27.166.170 and we are confused because the string
172.27.166.178 does not appear anywhere in your sample input.
- Please show us the exact output you are trying to produce from your sample input (using CODE tags).
- Answer RudiC's question about what should happen if the replacement values overflow a valid IP address segment.
- And, explain whether the idea is just to increment values or whether the code is supposed to detect when the same IP address appears in the input and produce the same output for all occurrences of that that input IP address in the output.
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LEARN ABOUT DEBIAN
voice_set_playmode
voice_set_playmode(3alleg4) Allegro manual voice_set_playmode(3alleg4)
NAME
voice_set_playmode - Adjusts the loop status of the specified voice. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void voice_set_playmode(int voice, int playmode);
DESCRIPTION
Adjusts the loop status of the specified voice. This can be done while the voice is playing, so you can start a sample in looped mode (hav-
ing set the loop start and end positions to the appropriate values), and then clear the loop flag when you want to end the sound, which
will cause it to continue past the loop end, play the subsequent part of the sample, and finish in the normal way. The mode parameter is a
bitfield containing the following values:
PLAYMODE_PLAY
Plays the sample a single time. This is the default if you don't set the loop flag.
PLAYMODE_LOOP
Loops repeatedly through the sample, jumping back to the loop start position upon reaching the loop end.
PLAYMODE_FORWARD
Plays the sample from beginning to end. This is the default if you don't set the backward flag.
PLAYMODE_BACKWARD
Reverses the direction of the sample. If you combine this with the loop flag, the sample jumps to the loop end position upon reaching the
loop start (ie. you do not need to reverse the loop start and end values when you play the sample in reverse).
PLAYMODE_BIDIR
When used in combination with the loop flag, causes the sample to change direction each time it reaches one of the loop points, so it
alternates between playing forwards and in reverse.
SEE ALSO
Allegro version 4.4.2 voice_set_playmode(3alleg4)