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Full Discussion: Transpose a file
Top Forums UNIX for Dummies Questions & Answers Transpose a file Post 302948377 by senhia83 on Monday 29th of June 2015 10:49:20 AM
Old 06-29-2015
Adapted from a similar solution on this forum


Code:
awk     'NR>1{LN[$4]; HD[$5]; MX[$4,$5]=$2}
         END    {               printf "%8s", ""; for (i in HD) printf "%8s", i; print "";
                 for (j in LN) {printf "%8s",j;   for (i in HD) printf "%8s", MX[j,i]; print ""}
                }
        '  file

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SDL_JoystickOpen(3)						 SDL API Reference					       SDL_JoystickOpen(3)

NAME
SDL_JoystickOpen - Opens a joystick for use. SYNOPSIS
#include "SDL.h" SDL_Joystick *SDL_JoystickOpen(int index); DESCRIPTION
Opens a joystick for use within SDL. The index refers to the N'th joystick in the system. A joystick must be opened before it game be used. RETURN VALUE
Returns a SDL_Joystick structure on success. NULL on failure. EXAMPLES
SDL_Joystick *joy; // Check for joystick if(SDL_NumJoysticks()>0){ // Open joystick joy=SDL_JoystickOpen(0); if(joy) { printf("Opened Joystick 0 "); printf("Name: %s ", SDL_JoystickName(0)); printf("Number of Axes: %d ", SDL_JoystickNumAxes(joy)); printf("Number of Buttons: %d ", SDL_JoystickNumButtons(joy)); printf("Number of Balls: %d ", SDL_JoystickNumBalls(joy)); } else printf("Couldn't open Joystick 0 "); // Close if opened if(SDL_JoystickOpened(0)) SDL_JoystickClose(joy); } SEE ALSO
SDL_JoystickClose SDL
Tue 11 Sep 2001, 23:00 SDL_JoystickOpen(3)
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