06-23-2015
Hi C'688...
I can't as the real values will eventually be determined by trial and error on the initial build and calibration phases. the V to F relationship is none linear and will range from about 700Hz to 2800Hz; (anywhere in that region depending on the voltage).
As I have pointed out the longhand method works but it is not a lookup table and looks mighty ugly...
Each of the 16 possible values will have its own frequency range as its lookup.
9 More Discussions You Might Find Interesting
1. Post Here to Contact Site Administrators and Moderators
Just a remark now the board has grown to considerable proportion. I see too little of an active hand(s) maintaning the boards, clipping away dead posts, moving posts that were created in the wrong forums etc. It's a bit tiring to see alot of threads ending in: this has been covered before, do a... (7 Replies)
Discussion started by: patvdv
7 Replies
2. What is on Your Mind?
Hi Admin and Staff...
Thanks for hosting AudioScope.sh on this site. I have had the biggest surprise of my life today.
This months issue of the UK Linux magazine "Linux Format" have done a small piece on the project.
Issue April 2014, LXF 182, page 65...
This I never expected and I... (1 Reply)
Discussion started by: wisecracker
1 Replies
3. OS X (Apple)
Hi all...
Has _below_ ever been done in UNIX shell scripting before?
(I have done this easily in Python but this is using purely the shell.)
The DEMO version IS built and has been tested.
Pre-amble...
I now need at least one control pulse for the AudioScope.sh when in PURELY audio I/O mode,... (2 Replies)
Discussion started by: wisecracker
2 Replies
4. Shell Programming and Scripting
Development machine:- Standard MBP 13 inch, OSX 10.7.5...
GNU bash, version 3.2.48(1)-release (x86_64-apple-darwin11)
Copyright (C) 2007 Free Software Foundation, Inc.
Scenario:- Audio capture for AudioScope.sh for CygWin without ANY third party installs.
I am trying my hardest to get a... (6 Replies)
Discussion started by: wisecracker
6 Replies
5. How to Post in the The UNIX and Linux Forums
Can please somebody tell me what could be the reason for the following error (Unix Motorola Server):
/usr/etc/ce3/s374: Board at address 0xff10000 not present - Entry skipped.
/dev/lpc2: I/O error
I already replaced the board 374 on the server, but I have the same problem.
Thank you! (1 Reply)
Discussion started by: dma
1 Replies
6. What is on Your Mind?
Boy oh boy, with only a MONO mic input to use AudioScope gets much more difficult when the ALTDC board is included.
It needs, so far, two hits at the MIC input with a single hit at the HEADPHONE audio output.
The first at the highest practical resolution for the AC component and the second... (0 Replies)
Discussion started by: wisecracker
0 Replies
7. OS X (Apple)
Hi all...
Apologies for any typos...
For those intersted in the AudioScope the next construction is finished.
I have not been totally idle but working out the hard stuff to be able to be very simple to build.
It is a single transistor simple timer that lasts for about 1.2 to 1.8 seconds.... (2 Replies)
Discussion started by: wisecracker
2 Replies
8. UNIX for Advanced & Expert Users
Using AudioScope.sh on Ubuntu 17.04 from a live DVD disc I came across an error.
Consider the code below it is a MUCH shortened version of the KEYBOARD input in AudioScope.
#!/bin/bash
bash --version
uname -a
status=0
KEYBOARD()
{
read -r -p "Enter QUIT or EXIT to quit:- " kbinput
if ||... (11 Replies)
Discussion started by: wisecracker
11 Replies
9. OS X (Apple)
AudioScope Project.
(Apologies for any typos.)
For the few following......
AudioScope.sh...
Now at Version 0.60.00.
Well this baby has come a long way since its inception in January 2013. It is now at Version 0.60.00. It is MUCH more Apple centric now with a new OSX Sierra minimum _silent_... (7 Replies)
Discussion started by: wisecracker
7 Replies
LEARN ABOUT DEBIAN
make-microsoft-freecell-board
HOOLA(6) board_gen HOOLA(6)
NAME
make-gnome-freecell-board, make-aisleriot-freecell-board, make-microsoft-freecell-board, make-pysol-freecell-board - Programs to generate
boards to be used as input to Freecell Solver.
SYNOPSIS
program [-t] board-number
or for make-pysol-freecell-board:
program [-t] [-F] board-number [game-string]
or for make-aisleriot-freecell-board:
program [-t] board-number [game-string]
DESCRIPTION
These programs are command-line programs that can generate the initial board of the Freecell games of several popular Solitaire
implementations. Those boards can be in turn be inputted to fc-solve by means of a pipeline, or placed inside a file for safe-keeping.
make-pysol-freecell-board and make-aisleriot-freecell-board also accept an optional third argument which indicates the game type. This type
defaults to Freecell, but is useful for generating the boards of other games. Note that using this flag does not preclude one from using
the "--game" flag of fc-solve.
make_pysol_freecell_board.py accepts another parameter called -F or --pysolfc that deals the PySolFC boards instead of the classic PySol
ones.
A common paradigm for using those programs is something like:
bash:~$ make-microsoft-freecell-board 11982 | fc-solve -l gi
If the "-t" option is specified, then the 10 cards are printed with "T"'s, instead of "10"'s. While this does not have any effect on fc-
solve it may prove useful for other solvers or solitaire implementations which do not accept "10"'s.
Here is a short description of each program:
make-gnome-freecell-board
Generate the boards of the standalone Freecell program that comes with the GNOME desktop.
make-aisleriot-freecell-board
Generate the Freecell boards of GNOME's AisleRiot.
make-pysol-freecell-board
A Python script that generates the boards of the various games of PySol.
make-microsoft-freecell-board
A program that generates the boards of Microsoft Freecell and of the Freecell Pro implementation of Freecell.
OPTIONS
board-number is the board number as a decimal number.
game-string is a string describing the game. Valid strings and their respective games are:
bakers_game - Baker's Game (*)
bakers_dozen - Baker's Dozen (Broken) (*)
beleaguered_castle - Beleaguered Castle (*)
citadel - Citadel
cruel - Cruel
der_katz - Der Katzenschwantz
die_schlange - Die Schlange
eight_off - Eight Off (*)
fan - Fan
forecell - Forecell
freecell - Freecell (the default)
good_measure - Good Measure
ko_bakers_game - Kings' Only Baker's Game
relaxed_freecell - Relaxed Freecell
relaxed_seahaven - Relaxed Seahaven Towers
seahaven - Seahaven Towers (*)
simple_simon - Simple Simon (*)
streets_and_alleys - Streets and Alleys
make-aisleriot-freecell-board supports only the games marked with an asterisk (*).
SEE ALSO
fc-solve (6)
/usr/share/doc/freecell-solver-bin/README.board_gen
AUTHOR
Shlomi Fish, <http://www.shlomifish.org/> .
board_gen 3.12.0 2012-06-22 HOOLA(6)