hello guys The company i work for just got a new client, there old datebase is in Unix SCO openserver 5.0.5.
The manager of this new client can login but not as a root , they forgot there own root password. There old IT company never gave it to them and they have no way of getting a hold of them
... (2 Replies)
Hi!
Sorry, but I am'not spesialist in SCO OpenServer. I need to add hard disk from SCO Open Server ( "a") in my SCO OpenServer 5.6. I need data from "a". When I added, I see only swap disk, and didn't see root file system. I need to add IDE and SCSI
Please, help me. How right to add disk?... (0 Replies)
Hi,
I have an openserver 5.0.0 machine in the office. The sysad of that machine left years ago without leaving the password to anyone.
I was wondering if someone has a copy of the boot / root diskettes (rescue) for this version? Or perhaps if anyone knows a download link / location in the... (0 Replies)
I would like to expand the size of the root area, currently 800 kb, to a size of 2000 kb. Is that possible to do without loosing any data in the /u area? There is plenty of space available in the /u area. (2 Replies)
I'm "attempting" to install SCO 5.0.7 on an HP ML370 G4 server and am ready to bash the keyboard with head now. I keep getting the error message "WARNING hd: no root disk controller found" when running the bootable install cd.
I have a raid 5 array with an online spare created using 4 36.3 GB... (2 Replies)
Hi all
I wish to mirror for the root disk, but last time i do, make the server cannot boot up. :p So this time, hope you guys can assist me on it. =)
At the last code, is the step i wish to do. Please help to check and correct me if got any wrong.
root@leo # format </dev/null
Searching for... (17 Replies)
Hi All
Hope it's okay to post on this sub-forum, couldn't find a better place
I've got a 480R running solaris 8 with veritas volume manager managing all filesystems, including an encapsulated root disk (I believe the root disk is encapsulated as one of the root mirror disks has an entry under... (1 Reply)
Hi,
We have an old SCO Openserver 5.0.7 server that I have inherited that currently has two issues that we are trying to resolve.
1. We do not know the root password. I have contacted the old admin, looked for rescue disk and documentation but there appears to be nothing.
I have tried... (1 Reply)
Discussion started by: acerimmer10
1 Replies
LEARN ABOUT DEBIAN
glframebuffertexturelayer
GLFRAMEBUFFERTEXTURE(3G) [FIXME: manual] GLFRAMEBUFFERTEXTURE(3G)NAME
glFramebufferTextureLayer - attach a single layer of a texture to a framebuffer
C SPECIFICATION
void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
PARAMETERS
target
Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is
equivalent to GL_DRAW_FRAMEBUFFER.
attachment
Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT
or GL_DEPTH_STENCIL_ATTACHMMENT.
texture
Specifies the texture object to attach to the framebuffer attachment point named by attachment.
level
Specifies the mipmap level of texture to attach.
layer
Specifies the layer of texture to attach.
DESCRIPTION
glFramebufferTextureLayer operates like glFramebufferTexture(), except that only a single layer of the texture level, given by layer, is
attached to the attachment point. If texture is not zero, layer must be greater than or equal to zero. texture must either be zero or the
name of an existing three-dimensional texture, one- or two-dimensional array texture, or multisample array texture.
ERRORS
GL_INVALID_ENUM is generated if target is not one of the accepted tokens.
GL_INVALID_ENUM is generated if attachment is not one of the accepted tokens.
GL_INVALID_VALUE is generated if texture is not zero or the name of an existing texture object.
GL_INVALID_VALUE is generated if texture is not zero and layer is negative.
GL_INVALID_OPERATION is generated if zero is bound to target.
GL_INVALID_OPERATION is generated if texture is not zero or the name of an existing cube map texture.
SEE ALSO
glGenFramebuffers(), glBindFramebuffer(), glGenRenderbuffers(), glFramebufferTexture(), glFramebufferTextureFace()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
[FIXME: source] 05/30/2012 GLFRAMEBUFFERTEXTURE(3G)