hello guys The company i work for just got a new client, there old datebase is in Unix SCO openserver 5.0.5.
The manager of this new client can login but not as a root , they forgot there own root password. There old IT company never gave it to them and they have no way of getting a hold of them
... (2 Replies)
Hi!
Sorry, but I am'not spesialist in SCO OpenServer. I need to add hard disk from SCO Open Server ( "a") in my SCO OpenServer 5.6. I need data from "a". When I added, I see only swap disk, and didn't see root file system. I need to add IDE and SCSI
Please, help me. How right to add disk?... (0 Replies)
Hi,
I have an openserver 5.0.0 machine in the office. The sysad of that machine left years ago without leaving the password to anyone.
I was wondering if someone has a copy of the boot / root diskettes (rescue) for this version? Or perhaps if anyone knows a download link / location in the... (0 Replies)
I would like to expand the size of the root area, currently 800 kb, to a size of 2000 kb. Is that possible to do without loosing any data in the /u area? There is plenty of space available in the /u area. (2 Replies)
I'm "attempting" to install SCO 5.0.7 on an HP ML370 G4 server and am ready to bash the keyboard with head now. I keep getting the error message "WARNING hd: no root disk controller found" when running the bootable install cd.
I have a raid 5 array with an online spare created using 4 36.3 GB... (2 Replies)
Hi all
I wish to mirror for the root disk, but last time i do, make the server cannot boot up. :p So this time, hope you guys can assist me on it. =)
At the last code, is the step i wish to do. Please help to check and correct me if got any wrong.
root@leo # format </dev/null
Searching for... (17 Replies)
Hi All
Hope it's okay to post on this sub-forum, couldn't find a better place
I've got a 480R running solaris 8 with veritas volume manager managing all filesystems, including an encapsulated root disk (I believe the root disk is encapsulated as one of the root mirror disks has an entry under... (1 Reply)
Hi,
We have an old SCO Openserver 5.0.7 server that I have inherited that currently has two issues that we are trying to resolve.
1. We do not know the root password. I have contacted the old admin, looked for rescue disk and documentation but there appears to be nothing.
I have tried... (1 Reply)
Discussion started by: acerimmer10
1 Replies
LEARN ABOUT MOJAVE
glframebufferrenderbuffer
GLFRAMEBUFFERRENDERB(3G) OpenGL 3.3 GLFRAMEBUFFERRENDERB(3G)NAME
glFramebufferRenderbuffer - attach a renderbuffer as a logical buffer to the currently bound framebuffer object
C SPECIFICATION
GLsync glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
PARAMETERS
target
Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is
equivalent to GL_DRAW_FRAMEBUFFER.
attachment
Specifies the attachment point of the framebuffer.
renderbuffertarget
Specifies the renderbuffer target and must be GL_RENDERBUFFER.
renderbuffer
Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.
DESCRIPTION
glFramebufferRenderbuffer attaches a renderbuffer as one of the logical buffers of the currently bound framebuffer object. renderbuffer is
the name of the renderbuffer object to attach and must be either zero, or the name of an existing renderbuffer object of type
renderbuffertarget. If renderbuffer is not zero and if glFramebufferRenderbuffer is successful, then the renderbuffer name renderbuffer
will be used as the logical buffer identified by attachment of the framebuffer currently bound to target.
The value of GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for the specified attachment point is set to GL_RENDERBUFFER and the value of
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME is set to renderbuffer. All other state values of the attachment point specified by attachment are
set to their default values. No change is made to the state of the renderbuuffer object and any previous attachment to the attachment
logical buffer of the framebuffer target is broken.
Calling glFramebufferRenderbuffer with the renderbuffer name zero will detach the image, if any, identified by attachment, in the
framebuffer currently bound to target. All state values of the attachment point specified by attachment in the object bound to target are
set to their default values.
Setting attachment to the value GL_DEPTH_STENCIL_ATTACHMENT is a special case causing both the depth and stencil attachments of the
framebuffer object to be set to renderbuffer, which should have the base internal format GL_DEPTH_STENCIL.
ERRORS
GL_INVALID_ENUM is generated if target is not one of the accepted tokens.
GL_INVALID_ENUM is generated if renderbuffertarget is not GL_RENDERBUFFER.
GL_INVALID_OPERATION is generated if zero is bound to target.
SEE ALSO
glGenFramebuffers(), glBindFramebuffer(), glGenRenderbuffers(), glFramebufferTexture(), glFramebufferTexture1D(), glFramebufferTexture2D(),
glFramebufferTexture3D()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
OpenGL 3.3 03/08/2011 GLFRAMEBUFFERRENDERB(3G)