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Full Discussion: Network stand still
Special Forums IP Networking Network stand still Post 302937180 by rbatte1 on Wednesday 4th of March 2015 05:59:31 AM
Old 03-04-2015
Can you show us:-
  • The content of /etc/resolv.conf
  • The content of /etc/nsswitch.conf
If you have completely turned off DNS, then you may be unable to resolv anything. If there is a slow login, then this is because the DNS servers are incorrectly configured. I've seen this before and there is about a 30 second login delay as the unix server tries to look up the incoming IP address for logging purposes.

There is a way to limit the timeout, but the real way to fix this is to have the DNS servers respond properly and say "unknown" straight away rather than panic and say nothing. This can be because they are looking to pass on the query to another DNS server that is higher up the tree (so to speak)



Thanks, in advance,
Robin
 

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ARITHMETIC(6)							 BSD Games Manual						     ARITHMETIC(6)

NAME
arithmetic -- quiz on simple arithmetic SYNOPSIS
arithmetic [-o +-x/] [-r range] DESCRIPTION
arithmetic asks you to solve problems in simple arithmetic. Each question must be answered correctly before going on to the next. After every 20 problems, it prints the score so far and the time taken. You can quit at any time by typing the interrupt or end-of-file character. The options are as follows: -o By default, arithmetic asks questions on addition of numbers from 0 to 10, and corresponding subtraction. By supplying one or more of the characters +-x/, you can ask for problems in addition, subtraction, multiplication, and division, respectively. If you give one of these characters more than once, that kind of problem will be asked correspondingly more often. -r If a range is supplied, arithmetic selects the numbers in its problems in the following way. For addition and multiplication, the numbers to be added or multiplied are between 0 and range, inclusive. For subtraction and division, both the required result and the number to divide by or subtract will be between 0 and range. (Of course, arithmetic will not ask you to divide by 0.) The default range is 10. When you get a problem wrong, arithmetic will remember the numbers involved, and will tend to select those numbers more often than others, in problems of the same sort. Eventually it will forgive and forget. arithmetic cannot be persuaded to tell you the right answer. You must work it out for yourself. DIAGNOSTICS
``What?'' if you get a question wrong. ``Right!'' if you get it right. ``Please type a number.'' if arithmetic doesn't understand what you typed. SEE ALSO
bc(1), dc(1) BSD
May 31, 1993 BSD
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