02-26-2015
This is probably the server being unable to respond quickly enough. Just putting a small sleep in the loop outside the actual ftp should help. Of course if you sleep for 1 second but have 600 files that will take 20 minutes to complete if you sleep between every ftp and you open a second connection to do the deletion.
Does there seem to be a common limit to the number of connections when getting lots of small files? Perhaps you can have a sleep every 10 files so it doesn't hurt too much.
Robin
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JZIP(6) John's Z-code Interpreter Program JZIP(6)
NAME
jzip - execute Infocom v1-5 and Inform v1-5 & v8 game files
SYNOPSIS
jzip [ options ] z-file-name
DESCRIPTION
jzip invokes the Z-code Interpreter.
REQUIREMENTS
jzip will run under most (if not all) flavors of Unix, including AIX, Solaris, SunOS, HP/UX, Linux, Free/NetBSD, IRIX, NeXT Mach, DEC
OSF/1, and others.
EDITING
JZip now supports arrowkey editing in UNIX.
Up/Down
selects the previous / next command in history
Left/Right
moves the cursor over the line.
Backspace
deletes
Typing inserts under the cursor
OPTIONS
-l n lines in display
-c n columns in display
-r n text right margin (default = 1)
-t n text top margin (default = 0)
-v display version information
-m monochrome mode
-y set Tandy bit
-s n zmachine strict level, from 0 (none), 1 (report once, recommended) to 3.
ENVIRONMENT
jzip looks for the environment variable INFOCOM_PATH and will use the path found there to look for the story file specified on the command
line if the story file cannot be found in the current directory.
CREDITS
jzip is written and maintained by John Holder (j-holder@home.com), based on the ZIP v2.0 sources by Mark Howell and Olaf 'Olsen' Barthel.
AVAILABILITY
The most recent version of jzip can be downloaded from one of:
http://www.jzip.sourceforge.net/
ftp://ifarchive.org/infocom/interpreters/zip/
FILES
/usr/games/jzip
The Z-Code Interpreter Program
/usr/lib/games/zfiles
Recommended location for Zcode files
RELATED USENET NEWSGROUPS
Interactive Fiction (IF) authors should check out rec.arts.int-fiction, and IF players should check out rec.games.int-fiction.
2.1 JZIP(6)