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Top Forums Shell Programming and Scripting MAILX too much time to send email Post 302933729 by occhiverdi1987 on Monday 2nd of February 2015 05:30:27 AM
Old 02-02-2015
Question MAILX too much time to send email

Hello,
I am using heirloom-mailx on UBUNTU 11.04 to create a bash script that sends an e-mail with an attachment.
The command invoked is :
Code:
echo $BODY | mailx -v \
-S smtp=smtps://$smtpmailserver:465 \
-S from=$MITTENTE \
-S ssl-verify=ignore \
-S smtp-auth=login \
-S smtp-auth-user=$USER \
-S smtp-auth-password=$PASSWORD \
-s "$SUBJECT" \
-a $ATTACHMENT \
$RECIPIENT

The result is :
Code:
Resolving host xxxxxxxxxx . . . done.
Connecting to xxxxxxxxxx . . . connected.

Then I have to wait ONE MINUTE before it appears the following:

Code:
220 (mail-server) ESMTP ready
>>> EHLO svn
250-(mail-server)
250-AUTH CRAM-MD5 PLAIN LOGIN DIGEST-MD5 NTLM
250-ENHANCEDSTATUSCODES
250-8BITMIME
250-PIPELINING
250-ETRN
250-DSN
250 HELP
>>> AUTH LOGIN
334 (string)
>>> (string)
334 (string)
>>> (string)
235 2.0.0 Authentication successful
>>> MAIL FROM:<(sender)>
250 2.1.0 Sender <(sender)> ok
>>> RCPT TO:<(recipient)>
250 2.1.5 Recipient <(recipient)> ok (local)
>>> DATA
354 Enter mail, end with CRLF.CRLF
>>> .
250 2.0.0 (string) Message accepted for delivery
>>> QUIT
221 2.0.0 SMTP closing connection

Do you know why there is such a delay? How can I reduce the sending time?
It is not linked to the attached file, I have to wait also if it is not present.

Thanks in advance for any reply.
 

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DMXGetWindowAttributes(3X)												DMXGetWindowAttributes(3X)

NAME
DMXGetWindowAttributes - determine back-end window attributes SYNOPSIS
#include <X11/extensions/dmxext.h> Bool DMXGetWindowAttributes(Display *dpy, Window window, int *screen_count, int available_count, DMXWindowAttributes *attr); DESCRIPTION
When calling DMXGetWindowAttributes(), window specifies the window ID of a window on the Xdmx(1) server and available_count specifies the length of attr. The number of screens for which information is available will be returned in screen_count and information about those screen will be returned in attr. If screen_count is less than available_count, then information for all of the screens will be returned. Otherwise, information for the first available_count screens will be returned. The DMXWindowAttributes structure is: typedef struct { int screen; Window window; XRectangle pos, vis; } DMXWindowAttributes; For each back-end X server that displays a portion of window, this structure contains the physical screen containing that portion, the win- dow ID on the back-end X server of the window containing that portion, the position and dimensions of the window on the back-end (pos, in screen coordinates), and the visible area of the window on the back-end (vis, in window-relative coordinates -- all zeros if the window is not visible on the backend). To obtain more information about the physical screen use the DMXGetScreenAttributes(3X) call. Note that DMX allows multiple back-end windows to overlap in their view of the DMX logical window. Further, a logical window does not have to be completely covered by back-end windows -- there may be gaps. As an example, consider a 500x500 window that spans the top two 1024x768 back-end displays (A and B) of a 2048x1536 DMX display composed of 4 1024x768 back-end displays arranged in a cube: A B C D In this case, the DMXGetWindowAttributes call would return the following information for the 500x500 window: display A: 500x500 window at 1024-250,0 (relative to back end) with 250x500 visible at 0,0 (relative to window origin) display B: 500x500 window at -250,0 (relative to back end) with 250x500 visible at 250,0 (relative to window origin) display C: 500x500 window at 1024-250,-768 with 0x0 visible at 0,0 display D: 500x500 window at -250,-768 with 0x0 visible at 0,0 RETURN VALUE
DMXGetWindowAttributes() returns True unless there is a protocol error. DMXGetWindowAttributes() can generate BadWindow and BadAlloc errors. NOTES
Because this call transports a great deal of information over the wire, please call DMXGetScreenCount(3X) first, and make sure attr is suf- ficiently large. On a particular back-end server, it is possible that the associated window has not yet been mapped because the XMapWindow(3X) call that will eventually map the window had been buffered by Xlib's normal buffering system. To avoid this race condition, please call DMXSync(3X) before communicating directly with the back-end X server. SEE ALSO
DMXGetScreenCount(3X), DMXSync(3X), DMXGetScreenAttributes(3X), DMX(3X), Xdmx(1) X Version 11 libdmx 1.0.2 DMXGetWindowAttributes(3X)
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