XCB crash while Video Rendering in multithreded application
I encounter the following crash on RHEL 7.0 when I run a multithreaded video rendering application using GLFW and OpenGL. OpenGL version is 2.1 and MESA version is 9.3.0
Following is the back trace of the multi-threaded program I am working on:
**************************************************************************************************** *******************
Please suggest the resolution.
Last edited by Don Cragun; 01-21-2015 at 05:40 PM..
Reason: Add CODE tags.
Does anyone know why Fonts and most Graphics in KDE and Gnome are rendered rather badly. There are some text editors in KDE where the font is just horrible as far as legible.
Any links or knowledge on this topic would be grealy appreciated.
A Huge Unix/Linux Fan
Gregg (2 Replies)
Hi everyone.
I made a program which renders a 3D scene into a pbuffer/pixmap (if pbuffer aren't supported) in order to export it to a postscript file.
On a RHEL4 (32/64 bits) or whatever distribution may be, it works just fine.
I'm using Exceed when I'm working under WinXP and each time I run my... (0 Replies)
hello all,
I have developed a server application in C for ulinux kernel 2.6.It works very fine; creating a socket, binding it to a port, listening for incoming sockets and accepting them ,all finish without any error.
But there is a problem regarding application crash.After an intentionally... (1 Reply)
Problem
- Linux Client/Server Socket Application: Preventing Client from quitting on server crash
Hi,
I am writing a Linux socket Server and Client using TCP protocol on Ubuntu 9.04 x64.
I am having problem trying to implement a scenario where the client should keep running even when the... (2 Replies)
In my mint I can't found <xcb/xcb.h> while in Ubuntu it was.
---------- Post updated at 03:11 PM ---------- Previous update was at 01:43 PM ----------
Is possibility install XCB from sources:
from linuxfromscratch.org
steps:
x7proto.html
xcb-proto.html
libXau.html
libxcb.html (3 Replies)
Hi,
This weekend there was a sudden application crash in the server.
I did not know where to start to investigate the problem, so I first looked into the /var/adm/syslog/syslog.log, and this was what I found :
Dec 17 00:38:02 L28bi01 sshd: error: accept: No buffer space available
Dec 17... (9 Replies)
Look this very good rendering on Slackware 14.2
in my opinion is near perfect.
https://i.stack.imgur.com/q5trL.png
Now look the same page on Fedora 30
https://i.stack.imgur.com/FBQv7.png
In my opinion the fonts on Fedora are too small and difficult to read, I prefer the fat fonts of... (20 Replies)
Discussion started by: Linusolaradm1
20 Replies
LEARN ABOUT DEBIAN
fracplanet
FRACPLANET(1) Fracplanet FRACPLANET(1)NAME
fracplanet - Create and view random fractal terrain and planets.
SYNOPSIS
fracplanet [ <QtOptions> ] [ --help ] [ --verbose ] [ --display-list ] [ --invert-mouse-y ] [ --wireframe ]
DESCRIPTION
Fracplanet generates random planets and terrain with oceans, mountains, icecaps and rivers. Parameters are specified interactively and the
results displayed using OpenGL. The generated objects can be exported for Pov-Ray or Blender.
A document fully describing usage via the application's GUI is accessible from the application's "About" menu once it is running.
GENERAL OPTIONS
<QtOptions> Standard options recognised by the Qt toolkit (for example -geometry <width>x<height> Note that these use the single-dash
option style. ).
--help, -h Display a list of recognised arguments.
--verbose, -v Display information about fracplanet and the GL graphics system it's running on.
RENDERING OPTIONS
These affect the initial settings on the render controls tab, which controls the OpenGL display.
--display-list, -d Start up the application with rendering in display list mode by default (c.f immediate mode). This is particularly use-
ful when the application is running remotely as the generated meshes are then only sent to the local OpenGL display hardware once.
--invert-mouse-y, -y Start application with mouse in non-joystick mode for flight.
--wireframe, -w Start application with rendering set to wireframe mode.
SEE ALSO
blender povray
AUTHOR
fracplanet was written by Tim Day (www.timday.com) and is released under the conditions of the GNU General Public License. For further
details see the application's "About" dialog or the file LICENSE supplied with the source code.
www.timday.com 26 Apr 2006 FRACPLANET(1)