Sponsored Content
Operating Systems Linux Red Hat XCB crash while Video Rendering in multithreded application Post 302932390 by anuachin on Wednesday 21st of January 2015 09:57:06 AM
Old 01-21-2015
RedHat XCB crash while Video Rendering in multithreded application

I encounter the following crash on RHEL 7.0 when I run a multithreaded video rendering application using GLFW and OpenGL. OpenGL version is 2.1 and MESA version is 9.3.0

Following is the back trace of the multi-threaded program I am working on:
**************************************************************************************************** *******************
Code:
#0  0x00007f0970e75bb9 in __GI_raise (sig=sig entry=6)
    at ../nptl/sysdeps/unix/sysv/linux/raise.c:56
#1  0x00007f0970e78fc8 in __GI_abort () at abort.c:89
#2  0x00007f0970e6ea76 in __assert_fail_base (
    fmt=0x7f0970fc0370 "%s%s%s:%u: %s%sAssertion `%s' failed.\n%n", 
    assertion=assertion entry=0x7f096f7c9615 "!c->out.queue_len", 
    file=file entry=0x7f096f7c9600 "../../src/xcb_conn.c", 
    line=line entry=186, function=function entry=0x7f096f7c9630 "write_vec")
    at assert.c:92
#3  0x00007f0970e6eb22 in __GI___assert_fail (
    assertion=0x7f096f7c9615 "!c->out.queue_len", 
    file=0x7f096f7c9600 "../../src/xcb_conn.c", line=186, 
    function=0x7f096f7c9630 "write_vec") at assert.c:101
#4  0x00007f096f7bde5b in ?? () from /usr/lib/x86_64-linux-gnu/libxcb.so.1
#5  0x00007f096f7be191 in ?? () from /usr/lib/x86_64-linux-gnu/libxcb.so.1
#6  0x00007f096f7be8a7 in ?? () from /usr/lib/x86_64-linux-gnu/libxcb.so.1
#7  0x00007f096f7be9c8 in xcb_take_socket ()
   from /usr/lib/x86_64-linux-gnu/libxcb.so.1
#8  0x00007f0971d84a38 in ?? () from /usr/lib/x86_64-linux-gnu/libX11.so.6
#9  0x00007f0971d85259 in _XFlush () from /usr/lib/x86_64-linux-gnu/libX11.so.6
#10 0x00007f0971d87c75 in _XGetRequest ()
   from /usr/lib/x86_64-linux-gnu/libX11.so.6
#11 0x00007f0971d810bb in XSync () from /usr/lib/x86_64-linux-gnu/libX11.so.6
---Type <return> to continue, or q <return> to quit---
#12 0x00007f09720c075a in ?? () from /usr/lib/x86_64-linux-gnu/mesa/libGL.so.1
#13 0x000000000040dc89 in _glfwPlatformSwapBuffers ()
#14 0x0000000000404e00 in glfwSwapBuffers ()
#15 0x0000000000403e4f in thread_main (data=0x7fff243ec830) at threads.c:67
#16 0x000000000040f747 in _thrd_wrapper_function (aArg=0x2242f30)
    at tinycthread.c:346
#17 0x00007f097120d182 in start_thread (arg=0x7f096b01d700)
    at pthread_create.c:312
#18 0x00007f0970f39fbd in clone ()
    at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111

Please suggest the resolution.

Last edited by Don Cragun; 01-21-2015 at 05:40 PM.. Reason: Add CODE tags.
 

7 More Discussions You Might Find Interesting

1. UNIX Desktop Questions & Answers

Unix GUI rendering

Does anyone know why Fonts and most Graphics in KDE and Gnome are rendered rather badly. There are some text editors in KDE where the font is just horrible as far as legible. Any links or knowledge on this topic would be grealy appreciated. A Huge Unix/Linux Fan Gregg (2 Replies)
Discussion started by: gdboling
2 Replies

2. UNIX for Advanced & Expert Users

Exceed and offscreen rendering

Hi everyone. I made a program which renders a 3D scene into a pbuffer/pixmap (if pbuffer aren't supported) in order to export it to a postscript file. On a RHEL4 (32/64 bits) or whatever distribution may be, it works just fine. I'm using Exceed when I'm working under WinXP and each time I run my... (0 Replies)
Discussion started by: JB007ROLV
0 Replies

3. Programming

socket system call can not succedd right after application crash.

hello all, I have developed a server application in C for ulinux kernel 2.6.It works very fine; creating a socket, binding it to a port, listening for incoming sockets and accepting them ,all finish without any error. But there is a problem regarding application crash.After an intentionally... (1 Reply)
Discussion started by: Sedighzadeh
1 Replies

4. Programming

Client/Server Socket Application - Preventing Client from quitting on server crash

Problem - Linux Client/Server Socket Application: Preventing Client from quitting on server crash Hi, I am writing a Linux socket Server and Client using TCP protocol on Ubuntu 9.04 x64. I am having problem trying to implement a scenario where the client should keep running even when the... (2 Replies)
Discussion started by: varun.nagpaal
2 Replies

5. Programming

How install XCB?

In my mint I can't found <xcb/xcb.h> while in Ubuntu it was. ---------- Post updated at 03:11 PM ---------- Previous update was at 01:43 PM ---------- Is possibility install XCB from sources: from linuxfromscratch.org steps: x7proto.html xcb-proto.html libXau.html libxcb.html (3 Replies)
Discussion started by: AndrzejB
3 Replies

6. HP-UX

Sudden application crash in servers

Hi, This weekend there was a sudden application crash in the server. I did not know where to start to investigate the problem, so I first looked into the /var/adm/syslog/syslog.log, and this was what I found : Dec 17 00:38:02 L28bi01 sshd: error: accept: No buffer space available Dec 17... (9 Replies)
Discussion started by: anaigini45
9 Replies

7. Fedora

Fedora 30 and Slackware 14.2, how to obtain the same rendering?

Look this very good rendering on Slackware 14.2 in my opinion is near perfect. https://i.stack.imgur.com/q5trL.png Now look the same page on Fedora 30 https://i.stack.imgur.com/FBQv7.png In my opinion the fonts on Fedora are too small and difficult to read, I prefer the fat fonts of... (20 Replies)
Discussion started by: Linusolaradm1
20 Replies
GLVALIDATEPROGRAM(3G)						  [FIXME: manual]					     GLVALIDATEPROGRAM(3G)

NAME
glValidateProgram - Validates a program object C SPECIFICATION
void glValidateProgram(GLuint program); PARAMETERS
program Specifies the handle of the program object to be validated. DESCRIPTION
glValidateProgram checks to see whether the executables contained in program can execute given the current OpenGL state. The information generated by the validation process will be stored in program's information log. The validation information may consist of an empty string, or it may be a string containing information about how the current program object interacts with the rest of current OpenGL state. This provides a way for OpenGL implementers to convey more information about why the current program is inefficient, suboptimal, failing to execute, and so on. The status of the validation operation will be stored as part of the program object's state. This value will be set to GL_TRUE if the validation succeeded, and GL_FALSE otherwise. It can be queried by calling glGetProgram() with arguments program and GL_VALIDATE_STATUS. If validation is successful, program is guaranteed to execute given the current state. Otherwise, program is guaranteed to not execute. This function is typically useful only during application development. The informational string stored in the information log is completely implementation dependent; therefore, an application should not expect different OpenGL implementations to produce identical information strings. NOTES
This function mimics the validation operation that OpenGL implementations must perform when rendering commands are issued while programmable shaders are part of current state. The error GL_INVALID_OPERATION will be generated by any command that triggers the rendering of geometry if: o any two active samplers in the current program object are of different types, but refer to the same texture image unit, o the number of active samplers in the program exceeds the maximum number of texture image units allowed. It may be difficult or cause a performance degradation for applications to catch these errors when rendering commands are issued. Therefore, applications are advised to make calls to glValidateProgram to detect these issues during application development. ERRORS
GL_INVALID_VALUE is generated if program is not a value generated by OpenGL. GL_INVALID_OPERATION is generated if program is not a program object. ASSOCIATED GETS
glGetProgram() with arguments program and GL_VALIDATE_STATUS glGetProgramInfoLog() with argument program glIsProgram() SEE ALSO
glLinkProgram(), glUseProgram() COPYRIGHT
Copyright (C) 2003-2005 3Dlabs Inc. Ltd. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. [FIXME: source] 05/30/2012 GLVALIDATEPROGRAM(3G)
All times are GMT -4. The time now is 02:34 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy