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Top Forums Shell Programming and Scripting Split list of files into an array and pass to function Post 302931414 by LMHmedchem on Tuesday 13th of January 2015 02:26:06 AM
Old 01-13-2015
Split list of files into an array and pass to function

There are two parts to this. In the first part I need to read a list of files from a directory and split it into 4 arrays. I have done that with the following code,
Code:
# collect list of file names
STATS_INPUT_FILENAMES=($(ls  './'$SET'/'$FOLD'/'*'in.txt'))
# get number of files
NUM_INPUT_FILES=${#STATS_INPUT_FILENAMES[@]}


# get size of each subset
PROC_SIZE=$((NUM_INPUT_FILES / 4))
# create array start and stop positions
let "START2 = $PROC_SIZE+1"; let "STOP2 = $START2+$PROC_SIZE"; 
let "START3 = $STOP2+1"; let "STOP3 = $START3+$PROC_SIZE";
let "START4 = $STOP3+1"

# create 4 arrays, each wiht 25% of filenames
NUM_FILE_LISTS='4'
FILE_LIST_0=("${STATS_INPUT_FILENAMES[@]:0:$PROC_SIZE}")
FILE_LIST_1=("${STATS_INPUT_FILENAMES[@]:$START2:$STOP2}")
FILE_LIST_2=("${STATS_INPUT_FILENAMES[@]:$START3:$STOP3}")
FILE_LIST_3=("${STATS_INPUT_FILENAMES[@]:$START4:$NUM_INPUT_FILES}")

This is not very elegant, but I think it has the list split up

Next, I need to pass each of the 4 lists to a bash function, but I can't seem to find a reasonable syntax for doing that. Suggestions would be appreciated.

LMHmedchem
 

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SoPrimitiveVertexCache(3)					       Coin						 SoPrimitiveVertexCache(3)

NAME
SoPrimitiveVertexCache - SYNOPSIS
Inherits SoCache. Public Types enum Arrays { NORMAL = 0x01, TEXCOORD = 0x02, COLOR = 0x04, ALL = (NORMAL|TEXCOORD|COLOR) } Public Member Functions SoPrimitiveVertexCache (SoState *state) virtual ~SoPrimitiveVertexCache () void renderTriangles (SoState *state, const int arrays=ALL) const void renderLines (SoState *state, const int arrays=ALL) const void renderPoints (SoState *state, const int array=ALL) const void addTriangle (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const int *pointdetailidx=NULL) void addLine (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1) void addPoint (const SoPrimitiveVertex *v) int getNumVertices (void) const const SbVec3f * getVertexArray (void) const const SbVec3f * getNormalArray (void) const const SbVec4f * getTexCoordArray (void) const const SbVec2f * getBumpCoordArray (void) const const uint8_t * getColorArray (void) const int getNumTriangleIndices (void) const const GLint * getTriangleIndices (void) const int32_t getTriangleIndex (const int idx) const SbBool colorPerVertex (void) const const SbVec4f * getMultiTextureCoordinateArray (const int unit) const int getNumLineIndices (void) const const GLint * getLineIndices (void) const int getNumPointIndices (void) const const GLint * getPointIndices (void) const void fit (void) void depthSortTriangles (SoState *state) Additional Inherited Members Detailed Description The SoPrimitiveVertexClass is used to cache generated triangles. Constructor &; Destructor Documentation SoPrimitiveVertexCache::SoPrimitiveVertexCache (SoState *state) Constructor. SoPrimitiveVertexCache::~SoPrimitiveVertexCache () [virtual] Destructor. Author Generated automatically by Doxygen for Coin from the source code. Version 3.1.3 Wed May 23 2012 SoPrimitiveVertexCache(3)
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