12-31-2014
Even on a cloud server level?
10 More Discussions You Might Find Interesting
1. Filesystems, Disks and Memory
I need to put a program together to determine the total, available memory and total and available swap on unix machines. I have been searching for weeks and I seem to run into dead ends. Every unix platform I look at has a different way to determine memory info.
Any sugggestions or new... (4 Replies)
Discussion started by: ghe1
4 Replies
2. Solaris
Hi
Can any help me on setting the swap memory ? I would like to set swap memory for installing oracle 9i software.
RAM - 512 Mb
HDD - 40 Gb
OS - Sun Solaris 5.9 (6 Replies)
Discussion started by: sivaramat
6 Replies
3. Solaris
Hi all
Got myself in a pickle here, chasing my own tail and am confused. Im trying to work out memory / swap on my solaris 10 server, that Im using zones on.
Server A has 32Gb of raw memory, ZFS across the root /mirror drives.
# prtdiag -v | grep mem = Memory size: 32768 Megabytes
#... (1 Reply)
Discussion started by: sbk1972
1 Replies
4. UNIX for Dummies Questions & Answers
Hi,
I want to see used swap memory
I know that for this there is command free -m
but this shows Swap: 16383 4529 11854
by top command
while load is 1.05
max CPU % 24 mysqld
why used swap shows 4529
either it is not flushed
there is other command... (2 Replies)
Discussion started by: kaushik02018
2 Replies
5. UNIX for Advanced & Expert Users
Hi,
Please help explain and answer the below:
1. I need to predetermine how much swap will my JVM use if it is started with -Xms 512M and -Xmx 1024M ?
2. Can a JVM process just use the Heap and not the Swap memory ?
3. If the Total physical RAM on my server is 8 GB and current Heap... (6 Replies)
Discussion started by: mohtashims
6 Replies
6. UNIX for Dummies Questions & Answers
hi guys
the monitoring team is using a tool for monitoring linux boxes and they set an alarm for swap memory to 10%(critical) I really has no idea when swap memory usage is high....
Can someone recommend me a threshold for this? when is warning or critical and this parameters can affect... (3 Replies)
Discussion started by: karlochacon
3 Replies
7. UNIX for Dummies Questions & Answers
In Linux, Unix environments Is swap and Shared memory the same ?
In Linux, swap is mounted on /dev/shm ? I am wondering if the naming of 'shm' has anything to do with Shared memory ? (3 Replies)
Discussion started by: kraljic
3 Replies
8. HP-UX
here is the output of swapinfo command
==> swapinfo
Kb Kb Kb PCT START/ Kb
TYPE AVAIL USED FREE USED LIMIT RESERVE PRI NAME
dev 8192000 0 8184000 0% 0 - 1 /dev/vg00/swap
reserve - 8184000 -8184000
memory ... (5 Replies)
Discussion started by: mohtashims
5 Replies
9. Red Hat
Hi team,
Is there any ability to force the system to use the swap memory for a specific service? And prevent another service of using the swap memory?
Thanks (2 Replies)
Discussion started by: leo_ultra_leo
2 Replies
10. Linux
Hi,
In our production box i can see the Swap space using the below command
free
total used free shared buffers cached
Mem: 65963232 41041084 24922148 0 877160 35936292
-/+ buffers/cache: 4227632 61735600
Swap: 4192880 ... (6 Replies)
Discussion started by: ratheeshjulk
6 Replies
LEARN ABOUT DEBIAN
bubbros-server
bubbros-server(6) Games Manual bubbros-server(6)
NAME
bubbros-server - the bub-n-bros server.
SYNOPSIS
bubbros-server [ level-file.bin ] [options]
DESCRIPTION
bubbros-server starts an http server that acts as a control panel for the server. The server listens on port 8000 by default. The url for
the control panel is http://server:port/0xN where 0xN is a random hex number (acts as minimal protection). This url is printed when the
server starts. You can start and view games and kill the server from this panel. The control panel also allows you to type in the address
of a server to connect to, the script will then open a client to that server. The http server also servers java applet clients for those
players who wish to use one.
When a game is started the script opens a port for the game server. This port can then be connected to by a client. Clients autodetect
servers running on the local network with UDP ping on port 8056.
Connection forming
The client forms a tcp connection to the server. Or, when using the metaserver, the server forms a connection to the client. If this fails,
the client and server try a simultaneous SYN connect. This sometimes works if the server and client are behind firewalls. The server then
tries to transmit the data over udp. If it gets no response from the client it will fall back to the existing tcp connection.
OPTIONS
-b N, --begin N, --start N
Start at board (level) number N. The default is 1. See also the -s option.
-h, --help
Display help.
-i, --infinite
Restart the server at the end of the game. Normally the server quits after a certain period of inactivity. This is useful when used
with the -m option to make a public server that is available for a long time.
-l N, --lives N
Limit number of lives to N. If this option is not specified the number of lives will be infinite.
-m, --metaserver
Register server with the Metaserver (currently) at codespeak.net:8050. This makes your server visible to everybody, and also facil-
itates joining through a fascistic firewall.
--port TYPE=N Sets default listening ports. If type is LISTEN , sets the game server port to N. The game server port is chosen randomly by
default. If the type is HTTP , sets the http server port to N. The http server port defaults to 8000. Another port will be chosen
if none was specified and 8000 is already in use. The server also listens to UDP ping on port 8056.
-s N, --step N
Increase board number with N when a board is completed. Defaults to 1. see also the -b option.
OUTPUT
The server outputs helpful debug information concerning the http and game servers.
SEE ALSO
bubbros(6) bubbros-client(6)
December 7, 2007 bubbros-server(6)