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Top Forums Programming Controlling elaboration order in C++ programming Post 302929805 by BillLee on Friday 26th of December 2014 06:24:30 PM
Old 12-26-2014
Controlling elaboration order in C++ programming

It's been a long time since I fought this battle .... Smilie

I have an application written in c++, very much written in objects, etc. I have a makefile that compiles and links the application.

I am running this on a Linux (Fedora 20) platform and all works just fine, but when I compile and link in a cygwin environment on a Windows platform, the application fails during initialization. I suspect I have an elaboration problem and simply don't know/remember how to manage elaboration order in this c++ environment.

Can anybody give me some pointers? Documentation to read? Experiences?

Thanks.

Bill Lee
 

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CGI::Emulate::PSGI(3pm) 				User Contributed Perl Documentation				   CGI::Emulate::PSGI(3pm)

NAME
CGI::Emulate::PSGI - PSGI adapter for CGI SYNOPSIS
my $app = CGI::Emulate::PSGI->handler(sub { # Existing CGI code }); DESCRIPTION
This module allows an application designed for the CGI environment to run in a PSGI environment, and thus on any of the backends that PSGI supports. It works by translating the environment provided by the PSGI specification to one expected by the CGI specification. Likewise, it captures output as it would be prepared for the CGI standard, and translates it to the format expected for the PSGI standard using CGI::Parse::PSGI module. CGI.pm If your application uses CGI, be sure to cleanup the global variables in the handler loop yourself, so: my $app = CGI::Emulate::PSGI->handler(sub { use CGI; CGI::initialize_globals(); my $q = CGI->new; # ... }); Otherwise previous request variables will be reused in the new requests. Alternatively, you can install and use CGI::Compile from CPAN and compiles your existing CGI scripts into a sub that is perfectly ready to be converted to PSGI application using this module. my $sub = CGI::Compile->compile("/path/to/script.cgi"); my $app = CGI::Emulate::PSGI->handler($sub); This will take care of assigning an unique namespace for each script etc. See CGI::Compile for details. You can also consider using CGI::PSGI but that would require you to slightly change your code from: my $q = CGI->new; # ... print $q->header, $output; into: use CGI::PSGI; my $app = sub { my $env = shift; my $q = CGI::PSGI->new($env); # ... return [ $q->psgi_header, [ $output ] ]; }; See CGI::PSGI for details. METHODS
handler my $app = CGI::Emulate::PSGI->handler($code); Creates a PSGI application code reference out of CGI code reference. emulate_environment my %env = CGI::Emulate::PSGI->emulate_environment($env); Creates an environment hash out of PSGI environment hash. If your code or framework just needs an environment variable emulation, use this method like: local %ENV = (%ENV, CGI::Emulate::PSGI->emulate_environment($env)); # run your application If you use "handler" method to create a PSGI environment hash, this is automatically called in the created application. AUTHOR
Tokuhiro Matsuno <tokuhirom@cpan.org> Tatsuhiko Miyagawa COPYRIGHT AND LICENSE
Copyright (c) 2009-2010 by tokuhirom. This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. The full text of the license can be found in the LICENSE file included with this module. SEE ALSO
PSGI CGI::Compile CGI::PSGI Plack CGI::Parse::PSGI perl v5.14.2 2012-03-18 CGI::Emulate::PSGI(3pm)
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