10-21-2014
Quote:
Originally Posted by
shamrock
Can you provide a better example on how you plan to reuse them in a specific printf statement...
There is an array of format strings, the input / output routines make decision which one should be used and passes its decision as an index into that array, this index would be used later to actually use the string in the sscanf/printf
---------- Post updated at 02:20 PM ---------- Previous update was at 02:17 PM ----------
Quote:
Originally Posted by
jim mcnamara
IF you wanted reuse for a subset of them(that are usable both ways) you can create a .h include file
Thanks, that idea looks interesting.
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LEARN ABOUT OSX
get_midi_length
get_midi_length(3alleg4) Allegro manual get_midi_length(3alleg4)
NAME
get_midi_length - Determines the total playing time of a midi, in seconds. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
int get_midi_length(MIDI *midi);
DESCRIPTION
This function will simulate playing the given MIDI, from start to end, to determine how long it takes to play. After calling this function,
midi_pos will contain the negative number of beats, and midi_time the length of the midi, in seconds.
Note that any currently playing midi is stopped when you call this function. Usually you would call it before play_midi, to get the length
of the midi to be played, like in this example:
length = get_midi_length(my_midi);
play_midi(my_midi);
do {
pos = midi_time;
textprintf_ex(screen, font, 0, 0, c, -1, "%d:%02d / %d:%02d
",
pos / 60, pos % 60, length / 60, length % 60);
rest(100);
} while(pos <= length);
RETURN VALUE
Returns the value of midi_time, the length of the midi.
SEE ALSO
load_midi(3alleg4), midi_time(3alleg4), midi_pos(3alleg4), exmidi(3alleg4)
Allegro version 4.4.2 get_midi_length(3alleg4)