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Full Discussion: Truss output interpretation
Top Forums UNIX for Advanced & Expert Users Truss output interpretation Post 302921546 by ghostdog74 on Saturday 18th of October 2014 07:05:04 AM
Old 10-18-2014
Quote:
Originally Posted by Don Cragun
OK. So you're sending a request to a server on a socket and immediately after sending the request, you try to read a response from the server with NDELAY set in the socket options. There is no server and no network that can respond that fast to a request.

There are a couple of obvious things you could try:
  1. Drop the TCP_NDELAY socket option so the read() will wait for data instead of returning immediately if no data is present.
  2. Drop the 1st read() and start with the poll() or pollsys() to wait for data to be present before attempting the read().
I haven't tried to evaluate the arguments to pollsys() to see if your program is waiting for data on a group of file descriptors or just waiting for data on fd #4. If it is just waiting for data on fd #4, I would start by trying #1; but if your program can continue processing if data is available on another file descriptor as well, choose option 2.

With what you have shown us there is no way for us to guess why it is taking more than 24 seconds for the server to respond to your request.

hi, thanks for reply
I have setup my own client and server on two test Solaris VMs, and my client app is able to connect to server and process data just fine. The difference is that, the test network has only one routing path and there are no intermediate routers/firewalls etc in between my client and server.

However, at my workplace, the environment is different. my production client and server VMs have multiple interfaces and so have many different routes. I am beginning to suspect it could be routing mis configuration that result in non optimal routes, or intermediate firewalls/switches causing the delay. So far, all i could think of is comparing the tcp and ip settings ( using ndd ) to that of production and see what can be fine tuned.

The client and server apps are proprietary, so I have no way to change any code.
thanks
 

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nfsiod(8)						      System Manager's Manual							 nfsiod(8)

NAME
nfsiod, biod - The local NFS compatible asynchronous I/O daemon SYNOPSIS
nfsiod [ numthreads ] DESCRIPTION
The nfsiod daemon runs on an NFS compatible client machine and spawns several IO threads to service asynchronous I/O requests to its server. The I/O threads improve performance of both NFS reads and writes. Both try to enlist the aid of an idle I/O thread. If none is available, the process itself issues the request to the server and waits for the reply. The optimum number of I/O threads to run depends on many variables, such as how quickly the client will be writing, how many files will be accessed simultaneously, and the behaviour of the NFS server. For use with a Tru64 UNIX server, 7 is a good number of I/O threads for most systems. When reading, if the client believes the process is reading a file sequentially, it requests an I/O thread to read a block ahead of what the process is currently requesting. If the readahead completes before the process asks for that block, then the subsequent read system call for that data completes immediately and does not have to wait for the NFS request to complete. Read ahead will be triggered again so the read may find that next block available as well. When writing a file, the client takes the process's data, passes the request to an I/O thread and immediately returns to the process. If the process is writing data faster than the network or server can process, then eventually all the I/O threads become busy and the process has to handle a NFS write itself. This means the process has to wait until the server finishes the write. For Tru64 UNIX servers, the NFS block size is 8Kb and UFS tries to cluster I/O 64Kbs at a time. If the client is running with 7 I/O threads, 8 write requests can be in progress at once. This allows the client and server to write data 64Kbs at a time and is the reason for recommending 7 I/O threads. Unlike nfsd, each client thread can use either UDP or TCP. However, if TCP mounts are active, the nfsiod process will time out, close idle TCP connections, and acknowledge any connections closed by the server. The nfsiod process is also responsible for syncing the access time and modify times for special files and named pipes (fifos). Because I/O to these files does not go through the NFS server, NFS clients have to directly update the access time and modify time attributes. The client threads are implemented as kernel threads; they are part of Process ID 0, not the nfsiod process. The ps axml command displays idle I/O threads under PID 0. Idle threads will be waiting on nfsiod_wait. Therefore, if 7 I/O threads are configured, only 1 nfsiod process is displayed in the output from the ps command, although 7 client threads are available to handle NFS requests. FILES
Specifies the command path Specifies the file for logging NFS activity. RELATED INFORMATION
Commands: nfsd(8), nfsstat(8) Daemons: async_daemon(2) delim off nfsiod(8)
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