Control from UNIX script is not returning to the Parent program
Hi All,
My program flow is as below
Windows batch -- > Cygwin batch --> zsh script
There are multiple Cygwin batch scripts that are called from Windows batch file . But when i am executing the first cygwin batch script the control goes to the zsh file and executes and stoping from there .
Please let me know what could be the issue.
At the end of zsh file i am using this
Code:
RTNVAL=0
exit ${RTNVAL}
Last edited by Scrutinizer; 09-15-2014 at 04:32 PM..
I need to send the status from child shell failure to parent shell. I would like to know how could we accomplish this.
My parent.sh is as below:
#!/bin/ksh
set -x
echo "I am in parent shell now..."
child.sh
ret_stat=$?
echo "rest_stat=$ret_stat"
echo "I am below parent shell end..."
... (4 Replies)
Hi,
Iam calling a C program from a Unix shell script. The (C) program reads encrypted username/password from a text file , decrypts and returns the decrypted string.
Is there any way i can return the decrypted string to Unix shell program.
My shell script uses the output of the program to... (11 Replies)
Hi everybody,
I have a script in which I'm invoking another script which runs in a subshell.
after the script is executed I want to return to the parent shell as some variables are set. However i'm unable to return to my original shell as the script which i'm calling inside is invoked in... (5 Replies)
Hi,
I'm having a requirement where I need to call a C program from a shell script and return the value from the C program to shell script.
I refered a thread in this forum. But using that command in the code, it is throwing an error
clear_text_password=$(get_password)
Error: bash:... (24 Replies)
I have two shell scripts : A.sh and B.sh
A.sh
echo "In A"
exec B.sh
echo "After B"
B.sh
echo "In B"
The output is : In A
In B
I want the output : In A
In B
After B (4 Replies)
Hi:
I have 2 script on AIX server.
The child script is called by parent script.
For example:
The parent script full name is /home/op/def/parent.spt, which calls
/home/op/abc/child.spt
I want to get the parent program name with full path name (i.e. /home/op/def/parent.spt),
in... (3 Replies)
I am having a parent scripts which reads a file with child scripts name.
I need to read one by one child script , execute it and
1. If child script fails send mail to the team with the log file
2. If the child script executes fine then proceed with the next child script execution.
#!... (3 Replies)
Hello All,
I have a UNIX script which will prepare anonymous oracle pl/sql block in a temporary file in run time and passes this file to sqlplus as given below.
cat > $v_Input_File 2>>$v_Log << EOF
BEGIN
EXECUTE IMMEDIATE 'ALTER SESSION FORCE PARALLEL DML PARALLEL 16';
EXECUTE... (1 Reply)
Hello All,
I have exactly same issue @vikas_trl had in following link:
https://www.unix.com/shell-programming-and-scripting/259854-control-not-returning-sqlplus-calling-unix-shell-script.html
I wonder if he or somebody else could find the issue's cause or the solution.
Any help would... (4 Replies)
Delete
---- Original post, restored by mod after being deleted by abhilashnair ----
I have a requirement where, I need to create a control file which will have 3 columns in the header row as below:
Filename
Count
Checksum
This above control file has to contain metadata as above... (2 Replies)
Discussion started by: abhilashnair
2 Replies
LEARN ABOUT MOJAVE
mpsstate.h
MPSState.h(3) MetalPerformanceShaders.framework MPSState.h(3)NAME
MPSState.h
SYNOPSIS
#import <MPSCore/MPSCoreTypes.h>
Classes
class MPSStateResourceList
struct MPSStateTextureInfo
class MPSState
Typedefs
typedef struct MPSStateTextureInfo MPSStateTextureInfo
typedef enum MPSStateResourceType MPSStateResourceType
typedef NSArray< MPSState * > MPSStateBatch
Enumerations
enum MPSStateResourceType { MPSStateResourceTypeNone, MPSStateResourceTypeBuffer, MPSStateResourceTypeTexture }
Functions
NSUInteger MPSStateBatchIncrementReadCount (MPSStateBatch *__nullable batch, NSInteger amount) ''
NSUInteger void MPSStateBatchSynchronize (MPSStateBatch *__nonnull batch, __nonnull id< MTLCommandBuffer > cmdBuf) ''
Typedef Documentation
typedef NSArray<MPSState*> MPSStateBatch
typedef enum MPSStateResourceType
MPSStateResourceType"
typedef struct MPSStateTextureInfo MPSStateTextureInfo
Enumeration Type Documentation
enum MPSStateResourceType
Enumerator
MPSStateResourceTypeNone
MPSStateResourceTypeBuffer
MPSStateResourceTypeTexture
Function Documentation
NSUInteger MPSStateBatchIncrementReadCount (MPSStateBatch *__nullable batch, NSInteger amount)
raise or lower the readcount of a batch by a set amount In some circumstances, a MPSState may appear in a MPSStateBatch multiple times.
This is particularly common when the MPSState serves as an accumulator across the entire batch, such as when accumulating gradients for
convolution weight update or batch statistics for batch normalization. A naive function would then end up incrementing the state multiple
times, probably leading to an error.
MPSStateBatchIncrementReadCount() will efficiently increment the readCounts of each object in the batch only once, avoiding this problem.
Parameters:
batch The MPSStateBatch to increment
amount The value to add to the read count for each unique state in the batch
Returns:
The number of different objects in the batch
NSUInteger void MPSStateBatchSynchronize (MPSStateBatch *__nonnull batch, __nonnull id< MTLCommandBuffer > cmdBuf)
Call [MTLBlitEncoder synchronizeResource:] on unique resources
Author
Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code.
Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSState.h(3)