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Full Discussion: Memory allocation problem
Top Forums UNIX for Dummies Questions & Answers Memory allocation problem Post 302913411 by bakunin on Saturday 16th of August 2014 10:11:10 AM
Old 08-16-2014
Quote:
Originally Posted by Abhishek_kumar
Can anyone guide me whats the problem ? although new codes are welcome, but i want to know problem with my code
Fair enough. The first problem, without even looking at what your code does, is obvious: use speaking names for your variables. Instead of juggling around "i", "j", "k", "p" and whatnot, like in good old FORTRAN/77, you should write names which tell you instantly what is in them: numbers, primes, factors, whatever. Not only will that help you with housekeeping, it will help you to concentrate on coding instead of remembering what "i" exactly means now in this function.

My personal favorite in this regard (but that is a matter of taste) is "Hungarian Style Notation" - or at least some personal subset variation of it. I prefix my variables names with a type indicator, which helps remembering this vital fact.

Secondly, regarding your code: the problem you are experiencing is IMHO in the function next_prime(), in this line:

Code:
	for(i=p+1;i<10000;i++)

Actually the program does what you told it to do and therefore this loop is interrupted at 9999 (not "9989 (or so )", as you said).

Aside from that your code inefficient to the extreme. Because "2" is a prime you could skip all even numbers and increment i by 2 instead of one, yes? This, btw., could be done with all the other found primes too. This consideration is the basis of the "Sieve of Eratosthenes", which will work for very small numbers like the ones you deal with. For bigger numbers you need better algorithms, like Lucas-Lehmer, Adleman-Pomerance-Rumely, etc..

For a quick introduction to primality tests and their pros and cons start with searching for "Primality Test" in Wikipedia.

I hope this helps.

bakunin
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INTRO(9)						   BSD Kernel Developer's Manual						  INTRO(9)

NAME
intro -- introduction to system kernel interfaces DESCRIPTION
This section contains information about the interfaces and subroutines in the kernel. PROTOTYPES ANSI-C AND ALL THAT Yes please. We would like all code to be fully prototyped. If your code compiles cleanly with cc -Wall we would feel happy about it. It is important to understand that this is not a question of just shutting up cc, it is a question about avoiding the things it complains about. To put it bluntly, do not hide the problem by casting and other obfuscating practices, solve the problem. INDENTATION AND STYLE
Believe it or not, there actually exists a guide for indentation and style. It is not generally applied though. We would appreciate if people would pay attention to it, and at least not violate it blatantly. We do not mind it too badly if you have your own style, but please make sure we can read it too. Please take time to read style(9) for more information. NAMING THINGS
Some general rules exist: 1. If a function is meant as a debugging aid in DDB, it should be enclosed in #ifdef DDB #endif /* DDB */ And the name of the procedure should start with the prefix DDB_ to clearly identify the procedure as a debugger routine. SCOPE OF SYMBOLS
It is important to carefully consider the scope of symbols in the kernel. The default is to make everything static, unless some reason requires the opposite. There are several reasons for this policy, the main one is that the kernel is one monolithic name-space, and pollution is not a good idea here either. For device drivers and other modules that do not add new internal interfaces to the kernel, the entire source should be in one file if possi- ble. That way all symbols can be made static. If for some reason a module is split over multiple source files, then try to split the module along some major fault-line and consider using the number of global symbols as your guide. The fewer the better. SEE ALSO
style(9) HISTORY
The intro section manual page appeared in FreeBSD 2.2. BSD
December 13, 1995 BSD
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