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Top Forums Shell Programming and Scripting How to split files using shell script? Post 302912578 by linuxUser_ on Sunday 10th of August 2014 01:59:02 AM
Old 08-10-2014
Thanks for the reply Smilie. There are my expected files.
top.stl
Code:
solid top 
facet normal 0    1    0 
outer loop 
vertex 0    1    0 
vertex 1    1    1 
vertex 1    1     0 
endloop 
endfacet 
facet normal 0    1    0 
outer loop 
vertex 0    1    0 
vertex 0    1    1 
vertex 1    1     1 
endloop 
endfacet 
endsolid top

bottom.stl
Code:
solid bottom 
facet normal 0    -1    0 
outer loop 
vertex 0    0    1 
vertex 0    0    0 
vertex 1    0     0 
endloop 
endfacet 
facet normal 0    -1    0 
outer loop 
vertex 0    0    1 
vertex 1    0    0 
vertex 1    0     1 
endloop 
endfacet 
endsolid bottom

Regards,
linuxUser_

---------- Post updated at 11:29 AM ---------- Previous update was at 11:27 AM ----------

Oops no. Something went wrong.

format should be same as above pasted in question.
 

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GLENABLEVERTEXATTRIB(3G)					    OpenGL 3.3						  GLENABLEVERTEXATTRIB(3G)

NAME
glEnableVertexAttribArray, glDisableVertexAttribArray - Enable or disable a generic vertex attribute array C SPECIFICATION
void glEnableVertexAttribArray(GLuint index); void glDisableVertexAttribArray(GLuint index); PARAMETERS
index Specifies the index of the generic vertex attribute to be enabled or disabled. DESCRIPTION
glEnableVertexAttribArray enables the generic vertex attribute array specified by index. glDisableVertexAttribArray disables the generic vertex attribute array specified by index. By default, all client-side capabilities are disabled, including all generic vertex attribute arrays. If enabled, the values in the generic vertex attribute array will be accessed and used for rendering when calls are made to vertex array commands such as glDrawArrays(), glDrawElements(), glDrawRangeElements(), glMultiDrawElements(), or glMultiDrawArrays(). ERRORS
GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS. ASSOCIATED GETS
glGet() with argument GL_MAX_VERTEX_ATTRIBS glGetVertexAttrib() with arguments index and GL_VERTEX_ATTRIB_ARRAY_ENABLED glGetVertexAttribPointerv() with arguments index and GL_VERTEX_ATTRIB_ARRAY_POINTER SEE ALSO
glBindAttribLocation(), glDrawArrays(), glDrawElements(), glDrawRangeElements(), glMultiDrawElements(), glVertexAttrib(), glVertexAttribPointer() COPYRIGHT
Copyright (C) 2003-2005 3Dlabs Inc. Ltd. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. OpenGL 3.3 03/08/2011 GLENABLEVERTEXATTRIB(3G)
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