Sponsored Content
Full Discussion: Cannot sshpass router
Top Forums Shell Programming and Scripting Cannot sshpass router Post 302911679 by jeetz on Saturday 2nd of August 2014 12:29:19 PM
Old 08-02-2014
Quote:
Originally Posted by RudiC
Are you sure it does not execute? Could be it drops the line as it's booting...?
no it doesnt execute, because I tried show adsl instead of sys reboot. no joy Smilie
 

3 More Discussions You Might Find Interesting

1. UNIX for Dummies Questions & Answers

Remote Unix printing to my WinXP works with no router. How can I make it work through my router?

I set up remote printing on a clients Unix server to my Windows XP USB printer. My USB printer is connected directly to my PC (no print server and no network input on printer). With my Win XP PC connected to my cable modem (without the router), i can do lp -dhp842c /etc/hosts and it prints. I... (7 Replies)
Discussion started by: jmhohne
7 Replies

2. Shell Programming and Scripting

problem with sshpass

Hello i am using sshpass to pass remote password into script but phase some problems when try to execute some commands remotely which means that the remote env not passed through sshpass for example sshpass -p 'XXX' ssh -o StrictHostKeyChecking=no -l myserver myserver visu_fis_pnes ... (2 Replies)
Discussion started by: mogabr
2 Replies

3. Shell Programming and Scripting

Put a command into router through sshpass bash script

hello, i am facing some issue. I am using a simple bash script that via sshpass put a command into router. Now, problem is that i have a file and commands into it. sshpass -p $pass ssh -o $log -n $user@$h /ip address set address=10.0.0.1/24 so if I have that command ip address set ... (0 Replies)
Discussion started by: tomislav91
0 Replies
SDL_JoystickOpen(3)						 SDL API Reference					       SDL_JoystickOpen(3)

NAME
SDL_JoystickOpen - Opens a joystick for use. SYNOPSIS
#include "SDL.h" SDL_Joystick *SDL_JoystickOpen(int index); DESCRIPTION
Opens a joystick for use within SDL. The index refers to the N'th joystick in the system. A joystick must be opened before it game be used. RETURN VALUE
Returns a SDL_Joystick structure on success. NULL on failure. EXAMPLES
SDL_Joystick *joy; // Check for joystick if(SDL_NumJoysticks()>0){ // Open joystick joy=SDL_JoystickOpen(0); if(joy) { printf("Opened Joystick 0 "); printf("Name: %s ", SDL_JoystickName(0)); printf("Number of Axes: %d ", SDL_JoystickNumAxes(joy)); printf("Number of Buttons: %d ", SDL_JoystickNumButtons(joy)); printf("Number of Balls: %d ", SDL_JoystickNumBalls(joy)); } else printf("Couldn't open Joystick 0 "); // Close if opened if(SDL_JoystickOpened(0)) SDL_JoystickClose(joy); } SEE ALSO
SDL_JoystickClose SDL
Tue 11 Sep 2001, 23:00 SDL_JoystickOpen(3)
All times are GMT -4. The time now is 06:49 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy