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Full Discussion: ISP VPS, routing traffic
Special Forums IP Networking Proxy Server ISP VPS, routing traffic Post 302909414 by solaris_user on Wednesday 16th of July 2014 06:16:39 PM
Old 07-16-2014
Routing traffic from ISP datacenter to enterprise LAN

Hi guys

I need to setup server/router in my firm. We got from our ISP dedicated server in their data center. It has a static IP and it servers as replacement for out DSL connection. I configured our internal server to be border gateway and to connects to data center. "Remote" admin installed squid and IT staff can access to the websites but other can't. I want to remove that proxy server. I think I really don't need it.

Here is the picture how above situation looks

Image

Server router has two NICs, one is connected to ISP router which we can't access, and one nic is connected to our private LAN. I use CentOS Linux 6.5 x64 to act as router. I added in iptables firewall to forward all traffic from eth0 to eth1 (from internal to public) and allowed traffic to leave server. All output traffic is nated.

Problem is on the other site. I'm not a network engineer but only with some knowledge in networking and formal IT education at the firm. My problem is I can't ping anything on the Internet while our VPS can. On that same server only port 80 and 22 are opened. People who setup proxy can connect to outside world but can't ping, can't use other networking software.

I have some questions:

How I can see my private LAN from ISP network, I will need to setup VPN in the short time ?
Is possible to avoid proxy and just with firewall NAT get data from the net back to the hosts in the private LAN ?

I am afraid to mess with ISP server because they administrate that server, we are and I really won't to understand how configure a network.

Thanks for reading and suggestions.

Last edited by solaris_user; 07-16-2014 at 07:26 PM..
 

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bubbros-server(6)						   Games Manual 						 bubbros-server(6)

NAME
bubbros-server - the bub-n-bros server. SYNOPSIS
bubbros-server [ level-file.bin ] [options] DESCRIPTION
bubbros-server starts an http server that acts as a control panel for the server. The server listens on port 8000 by default. The url for the control panel is http://server:port/0xN where 0xN is a random hex number (acts as minimal protection). This url is printed when the server starts. You can start and view games and kill the server from this panel. The control panel also allows you to type in the address of a server to connect to, the script will then open a client to that server. The http server also servers java applet clients for those players who wish to use one. When a game is started the script opens a port for the game server. This port can then be connected to by a client. Clients autodetect servers running on the local network with UDP ping on port 8056. Connection forming The client forms a tcp connection to the server. Or, when using the metaserver, the server forms a connection to the client. If this fails, the client and server try a simultaneous SYN connect. This sometimes works if the server and client are behind firewalls. The server then tries to transmit the data over udp. If it gets no response from the client it will fall back to the existing tcp connection. OPTIONS
-b N, --begin N, --start N Start at board (level) number N. The default is 1. See also the -s option. -h, --help Display help. -i, --infinite Restart the server at the end of the game. Normally the server quits after a certain period of inactivity. This is useful when used with the -m option to make a public server that is available for a long time. -l N, --lives N Limit number of lives to N. If this option is not specified the number of lives will be infinite. -m, --metaserver Register server with the Metaserver (currently) at codespeak.net:8050. This makes your server visible to everybody, and also facil- itates joining through a fascistic firewall. --port TYPE=N Sets default listening ports. If type is LISTEN , sets the game server port to N. The game server port is chosen randomly by default. If the type is HTTP , sets the http server port to N. The http server port defaults to 8000. Another port will be chosen if none was specified and 8000 is already in use. The server also listens to UDP ping on port 8056. -s N, --step N Increase board number with N when a board is completed. Defaults to 1. see also the -b option. OUTPUT
The server outputs helpful debug information concerning the http and game servers. SEE ALSO
bubbros(6) bubbros-client(6) December 7, 2007 bubbros-server(6)
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