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Special Forums IP Networking Packetize data to send it over tcp sockets Post 302906358 by anand.shah on Thursday 19th of June 2014 06:15:52 AM
Old 06-19-2014
Packetize data to send it over tcp sockets

Hello All,
I am very new to socket programming and client server architecture. I have to write a client which will send some data to server and server will display it on its console. I am ready with both client and server but my problem is with packetizing of data --

I have structure which contains info to be sent to server. It looks like below --

Code:
typedef struct wordInfo
{
    int lineNo;
    int wordCnt;
    struct wordInfo *next;
}wordStats;

typedef struct Info
{
	char word[MAX_LENGTH];
        int totoalCount;
        wordStats pwHead[10];
}sharedInfo;

    sharedInfo shinfo[15];

My question is how can I send this info to server so that it will interpret this info as I wanted --
 

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socket.h(3)						     Library Functions Manual						       socket.h(3)

NAME
socket.h - Network addresses and sockets related classes. SYNOPSIS
#include <cc++/address.h> Classes class ost::Socket The Socket is used as the base for all Internet protocol services under Common C++. class ost::DCCPSocket DCCP sockets are used for stream based connected sessions between two sockets. class ost::UDPSocket UDP sockets implement the TCP SOCK_DGRAM UDP protocol. class ost::UDPBroadcast Representing a UDP socket used for subnet broadcasts, this class provides an alternate binding and setPeer() capability for UDP sockets. class ost::UDPTransmit Representing half of a two-way UDP connection, the UDP transmitter can broadcast data to another selected peer host or to an entire subnet. class ost::UDPReceive Representing half of a two-way UDP connection, the UDP receiver can receive data from another peer host or subnet. class ost::UDPDuplex UDP duplex connections impliment a bi-directional point-to-point UDP session between two peer hosts. class ost::TCPSocket TCP sockets are used for stream based connected sessions between two sockets. class ost::TCPV6Socket TCPV6 sockets are used for stream based connected sessions between two ipv6 sockets. class ost::TCPStream TCP streams are used to represent TCP client connections to a server by TCP protocol servers for accepting client connections. class ost::TCPSession The TCP session is used to primarily to represent a client connection that can be managed on a separate thread. class ost::SimpleTCPStream Simple TCP Stream, to be used with Common C++ Library. Namespaces namespace ost Macros #define INVALID_SOCKET -1 #define _IOLEN64 #define _IORET64 #define MSG_DONTWAIT 0 #define MSG_NOSIGNAL 0 #define SOCK_DCCP 6 #define IPPROTO_DCCP 33 #define SOL_DCCP 269 #define DCCP_SOCKOPT_AVAILABLE_CCIDS 12 #define DCCP_SOCKOPT_CCID 13 #define DCCP_SOCKOPT_TX_CCID 14 #define DCCP_SOCKOPT_RX_CCID 15 Typedefs typedef int SOCKET Variables class __EXPORT ost::SimpleTCPStream Detailed Description Network addresses and sockets related classes. Macro Definition Documentation #define _IOLEN64 Referenced by ost::SocketPort::peek(), ost::UDPSocket::peek(), ost::TCPStream::peek(), ost::SocketPort::receive(), ost::UDPReceive::receive(), ost::SocketPort::send(), ost::UDPTransmit::send(), and ost::UDPTransmit::transmit(). #define _IORET64 #define DCCP_SOCKOPT_AVAILABLE_CCIDS 12 #define DCCP_SOCKOPT_CCID 13 #define DCCP_SOCKOPT_RX_CCID 15 #define DCCP_SOCKOPT_TX_CCID 14 #define INVALID_SOCKET -1 #define IPPROTO_DCCP 33 #define MSG_DONTWAIT 0 Referenced by ost::UDPTransmit::transmit(). #define MSG_NOSIGNAL 0 Referenced by ost::UDPTransmit::send(), and ost::UDPTransmit::transmit(). #define SOCK_DCCP 6 #define SOL_DCCP 269 Typedef Documentation typedef int SOCKET Author Generated automatically by Doxygen for GNU CommonC++ from the source code. GNU CommonC++ Sat Jun 23 2012 socket.h(3)
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