Hello All,
I am very new to socket programming and client server architecture. I have to write a client which will send some data to server and server will display it on its console. I am ready with both client and server but my problem is with packetizing of data --
I have structure which contains info to be sent to server. It looks like below --
My question is how can I send this info to server so that it will interpret this info as I wanted --
I have written a socket program in C under RedHat Linux 6.2. This program is using SOCK_STREAM (TCP) to connect to any ip address at port # 23. The program is hosted on the linux machine and works well with Cisco routers. But when I am trying to connect to the same linux machine, it does not return... (4 Replies)
Hi,
We have developed a server program using TCP/IP Communication to communicate with another client program. After running for some days we find the TCP/IP connection from the server program is getting slower ie, the messages are not send quickly to the client.
What i mean to say is since the... (0 Replies)
Requirements:
A server program should read a file and send the message to the client . if the file is not there, then switch to the receive part of the same program and receive any messages from the socket. If no messages to receive then switch to send part of the program to... (2 Replies)
Hello !
I'm writing a chat program , and I have a curiozity. I'm curently using two ports ( sockets ) for client - server interconections.
One socket is used for ordinary ( normal ) data ( Ex : data on main-chat ) , and the another ( two socket ) is used to send management data : ( Ex... (0 Replies)
Hi all,
I'm writing a socket program which sends a structure from one machine to another. When I run my client first time it runs well, however after the first time I couldn't receive all the data inside the structure (it is like, half of the array is received and the other half is not set). I... (1 Reply)
I am using c to send data to a socket with the following commands:
socket = socket(AF_INET, SOCK_STREAM, ptrp->p_proto);
ioctl(socket, FIONBIO, (char *)&on);
connect(socket)
send(socket,data)
shutdown(socket, SHUT_WR);
recv(socket) //ready last of data waiting on the port
//note this is... (3 Replies)
Hello!
I want to sent data (pictures: pic.jpg or textfiles) to a server. The pictures should be stored in \my_pictures\beautiful_images. How can I do it with Perl? I think, that I should start with a socket??
Do you have a tutorial or a site, where I can read about it? I use the IDE Padre /... (1 Reply)
Hey guys,
Is it possible to have a worker thread send data out a TCP connection while another thread is waiting using using select() on that same connection?
If not, then what is the correct way to maintain a connection, react to incoming data, and send data over a TCP connection?
Thanks... (16 Replies)
I have problem with oracle solaris 10 running on oracle sparc T4-2 server.
Os information: 5.10 Generic_150400-03 sun4v sparc sun4v
Output from tcpstat.d script
TCP bytes: out outRetrans in inDup inUnorder
6833763 7300 98884 0... (2 Replies)
Discussion started by: insatiable1610
2 Replies
LEARN ABOUT DEBIAN
vde_over_ns
VDE_OVER_NS(1) General Commands Manual VDE_OVER_NS(1)NAME
vde_over_ns - Steganographic cable over NS protocol for Virtual Distributed Ethernet
SYNOPSIS
vde_over_ns [-D] [-c server_address] [-s vde_plug] [-i ip.to.bi.nd] domain.name
DESCRIPTION
A vde_over_ns allows to connect two remote vde_switches through steganographic NS query/response datagrams. e.g.:
dpipe vde_plug /tmp/s1 = vde_over_ns tun.mydomain.vde
binds to udp port 53 and listen for incoming steganographic NS queries (server mode). All the traffic to/from stdout/stdin is redirected
to the client via ns responses.
creates a wire between two vde_switches (with sockets /tmp/s1 and /tmp/s2 respectively). This cable looses 10% of the packets in each
direction.
The same vde_over_dns server can be created using:
vde_over_ns -s /tmp/s1 tun.mydomain.vde
The syntax is almost identical for the client mode, except that to have a vde_over_ns client connect to that server, the -c server option
must be specified.
OPTIONS -s vdeplug
If specified, the vde_over_ns will connect to the local vde socket vdeplug instead pf stdin/stdout, using the libvdeplug library.
-D Detach console and send the process to background.
-b ip.to.bind
The NS server will bind only to the specified ip, instead of any ip. Only valid in server mode (without -c)
-c server_addr
If specified, client mode is enabled. Vde_over_ns will try to send NS requests to server_addr. If not specified, server mode is
enabled by default.
NOTICE
Virtual Distributed Ethernet is not related in any way with www.vde.com ("Verband der Elektrotechnik, Elektronik und Informationstechnik"
i.e. the German "Association for Electrical, Electronic & Information Technologies").
SEE ALSO vde_switch(1), vdeq(1). dpipe(1). unixterm(1).
AUTHORS
VDE_OVER_NS is a tool by Daniele Lacamera <root@danielinux.net>
VDE is a project by Renzo Davoli <renzo@cs.unibo.it>
based on nstx, a steganographic ns client/server software by:
Florian Heinz <sky@sysv.de>
Julien Oster <frodo@sysv.de>
Virtual Distributed Ethernet May 2, 2007 VDE_OVER_NS(1)