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Top Forums UNIX for Advanced & Expert Users Recruiting for an open source project Post 302904981 by bakunin on Sunday 8th of June 2014 08:40:40 PM
Old 06-08-2014
First off, i have to say, i am interested. I could put together some CV covering what i have done so far, but i think searching through the 4k posts i have here will tell you far better what i can or cannot do. I have already written and maintained shell scripts of 8k lines of code, so i have no problems doing whole applications in shell.

In normal circumstances i would point you to Neo, the forums owner, for how to deal with job offerings but on the other hand i suppose from the "open source" in the first sentence it will be volunteer work anyway, so this is not a "job offering" in a strict sense. There are no clear rules about this and as a border case i am willing to let it stand for the moment.

What makes me wonder is this: you want to create some open source software package. Why do you need formal CVs? I'd say if you find people willing to work for nothing you shouldn't be too picky about who they are. If they cannot code (good enough) or do not have the necessary experience or whatever their lack of qualification may be - it will show soon enough, wouldn't it?

So why don't you - instead of asking people for CVs - just post/submit the code along with some documentation, wishlists, known bugs, specifications, ... and see what happens?

Without wanting to anticipate his decisions and without promising anything: there might be chance that Neo is willing to adopt such a project as an additional board activity. You really should talk to him (he won't bite - not when the moon is not full ;-)). On the other hand, it might be better for the project to use a well-established platform like sourceforge, but having not worked for any open-sorce-projects i can't tell.

Still, it would be interesting to hear more about the projects background and the environment it is foing to take place in. Please elaborate.


bakunin
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scratch(1)						      General Commands Manual							scratch(1)

NAME
Scratch - An easy to use interactive programming environment for ages 8 and up. Description Scratch is an easy, interactive, collaborative programming environment designed for creation of interactive stories, animations, games, music, and art -- and sharing these on the web. Scratch is designed to help young people (ages 8 and up) develop 21st century learning skills. As they create Scratch projects, young people learn important mathematical and computational ideas, while also gaining a deeper understanding of the process of design. This man page contains basic information about Scratch. For additional information, see the Scratch website at http://scratch.mit.edu. OPTIONS
Options are set through the .scratch.ini file in the user's home directory. For instructions on how to edit this file, see http://info.scratch.mit.edu/Network_Installation. BUGS
Please report bugs to the package maintainer. For the most recent version of this package, see http://info.scratch.mit.edu/Linux_installer FILES
/usr/bin/scratch - scratch startup script /usr/lib/scratch/ - Contains Scratch.image (Squeak image containing Scratch code), and scratch.ini file /usr/share/scratch/- Contains subdirectories with Scratch media library, sample projects, and language files. COPYRIGHT
Scratch is Copyright (C) 2011 Massachusetts Institute of Technology and released under the GPL v2. See the LICENSE file included with the source code. The Scratch logo, the Scratch cat, and Gobo are trademarks of MIT and may not be used in substantially modified programs based on the Scratch source code. Scratch is developed by the Lifelong Kindergarten group at the MIT Media Lab. See http://scratch.mit.edu scratch(1)
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