Remove not only the duplicate string but also the keyword of the string in Perl
Hi Perl users,
I have another problem with text processing in Perl. I have a file below:
I want the result below:
so the duplicate string will be removed and also the keyword of the string on that line.
I have a code below so far but the problem hasn't solved yet.
Hi guys,
with sed when I need to make a substitution inside a line containing a specific keyword, I usually use:
sed '/keyword/ s/cat/dog/g'
This will substitute "cat" with "dog" on those lines containing "keyword". Now I want to use this inside vi, for several reason that I cannot... (2 Replies)
Hi,
I have two strings like this in an array:
For example:
@a=("Brain aging is associated with a progressive imbalance between intracellular concentration of Reactive Oxygen Species","Brain aging is associated with a progressive imbalance between intracellular concentration of Reactive... (9 Replies)
Hi
I have been struggling with a script for removing duplicate messages from a shared mailbox.
I would like to search for duplicate messages based on the “Message-ID” string within the messages files.
I have managed to find the duplicate “Message-ID” strings and (if I would like) delete... (1 Reply)
My input contains a single word lines.
From each line
data.txt
prjtestBlaBlatestBlaBla
prjthisBlaBlathisBlaBla
prjthatBlaBladpthatBlaBla
prjgoodBlaBladpgoodBlaBla
prjgood1BlaBla123dpgood1BlaBla123
Desired output -->
data_out.txt
prjtestBlaBla
prjthisBlaBla... (8 Replies)
Hello Folks..
I need your help ..
here the example of my problem..i know its easy..i don't all the commands in unix to do this especiallly sed...here my string..
dwc2_dfg_ajja_dfhhj_vw_dec2_dfgh_dwq
desired output is..
dwc2_dfg_ajja_dfhhj
it's a simple task with tail... (5 Replies)
Hi,
I am trying to remove lines once a string is found till another string is found including the start string and end string. I want to basically grab all the lines starting with color (closing bracket). PS: The line after the closing bracket for color could be anything (currently 'more').... (1 Reply)
Hi,
I have a file containing the DDLs of tables in a schema. From that I need to remove all the lines from a starting string till a specific string. Here is an example.
File1.txt
-------------
CREATE TABLE "SCHEMA1"."LKP11_TBL_USERS"
( "ID" NUMBER(8,0) NOT NULL ENABLE,
"USER_ID"... (3 Replies)
Hello,
I try to delete all strings if their first or last word is one of this list of words : "the", "i", "in", "there", "this", "with", "on", "we", "that", "of"
For example if i have this string in an input file "with me" this string will be removed,
Example: input
"the european... (2 Replies)
Hello,
I'm trying to remove the duplicate consecutive lines with specific string "WARNING".
File.txt
abc;
WARNING 2345
WARNING 2345
WARNING 2345
WARNING 2345
WARNING 2345
bcd;
abc;
123
123
123
WARNING 1234
WARNING 2345
WARNING 2345
efgh; (6 Replies)
Discussion started by: Mannu2525
6 Replies
LEARN ABOUT OPENSOLARIS
sdl_pixelformat
SDL_PixelFormat(3) SDL API Reference SDL_PixelFormat(3)NAME
SDL_PixelFormat - Stores surface format information
STRUCTURE DEFINITION
typedef struct SDL_PixelFormat {
SDL_Palette *palette;
Uint8 BitsPerPixel;
Uint8 BytesPerPixel;
Uint8 Rloss, Gloss, Bloss, Aloss;
Uint8 Rshift, Gshift, Bshift, Ashift;
Uint32 Rmask, Gmask, Bmask, Amask;
Uint32 colorkey;
Uint8 alpha;
} SDL_PixelFormat;
STRUCTURE DATA
palette Pointer to the palette, or NULL if the BitsPerPixel>8
BitsPerPixel The number of bits used to represent each pixel in a surface. Usually 8, 16, 24 or 32.
BytesPerPixel The number of bytes used to represent each pixel in a surface. Usually one to four.
[RGBA]mask Binary mask used to retrieve individual color values
[RGBA]loss Precision loss of each color component (2^[RGBA]loss)
[RGBA]shift Binary left shift of each color component in the pixel value
colorkey Pixel value of transparent pixels
alpha Overall surface alpha value
DESCRIPTION
A SDL_PixelFormat describes the format of the pixel data stored at the pixels field of a SDL_Surface. Every surface stores a SDL_PixelFor-
mat in the format field.
If you wish to do pixel level modifications on a surface, then understanding how SDL stores its color information is essential.
8-bit pixel formats are the easiest to understand. Since its an 8-bit format, we have 8 BitsPerPixel and 1 BytesPerPixel. Since BytesPer-
Pixel is 1, all pixels are represented by a Uint8 which contains an index into palette->colors. So, to determine the color of a pixel in a
8-bit surface: we read the color index from surface->pixels and we use that index to read the SDL_Color structure from surface->for-
mat->palette->colors. Like so:
SDL_Surface *surface;
SDL_PixelFormat *fmt;
SDL_Color *color;
Uint8 index;
.
.
/* Create surface */
.
.
fmt=surface->format;
/* Check the bitdepth of the surface */
if(fmt->BitsPerPixel!=8){
fprintf(stderr, "Not an 8-bit surface.
");
return(-1);
}
/* Lock the surface */
SDL_LockSurface(surface);
/* Get the topleft pixel */
index=*(Uint8 *)surface->pixels;
color=fmt->palette->colors[index];
/* Unlock the surface */
SDL_UnlockSurface(surface);
printf("Pixel Color-> Red: %d, Green: %d, Blue: %d. Index: %d
",
color->r, color->g, color->b, index);
.
.
Pixel formats above 8-bit are an entirely different experience. They are considered to be "TrueColor" formats and the color information is
stored in the pixels themselves, not in a palette. The mask, shift and loss fields tell us how the color information is encoded. The mask
fields allow us to isolate each color component, the shift fields tell us the number of bits to the right of each component in the pixel
value and the loss fields tell us the number of bits lost from each component when packing 8-bit color component in a pixel.
/* Extracting color components from a 32-bit color value */
SDL_PixelFormat *fmt;
SDL_Surface *surface;
Uint32 temp, pixel;
Uint8 red, green, blue, alpha;
.
.
.
fmt=surface->format;
SDL_LockSurface(surface);
pixel=*((Uint32*)surface->pixels);
SDL_UnlockSurface(surface);
/* Get Red component */
temp=pixel&fmt->Rmask; /* Isolate red component */
temp=temp>>fmt->Rshift;/* Shift it down to 8-bit */
temp=temp<<fmt->Rloss; /* Expand to a full 8-bit number */
red=(Uint8)temp;
/* Get Green component */
temp=pixel&fmt->Gmask; /* Isolate green component */
temp=temp>>fmt->Gshift;/* Shift it down to 8-bit */
temp=temp<<fmt->Gloss; /* Expand to a full 8-bit number */
green=(Uint8)temp;
/* Get Blue component */
temp=pixel&fmt->Bmask; /* Isolate blue component */
temp=temp>>fmt->Bshift;/* Shift it down to 8-bit */
temp=temp<<fmt->Bloss; /* Expand to a full 8-bit number */
blue=(Uint8)temp;
/* Get Alpha component */
temp=pixel&fmt->Amask; /* Isolate alpha component */
temp=temp>>fmt->Ashift;/* Shift it down to 8-bit */
temp=temp<<fmt->Aloss; /* Expand to a full 8-bit number */
alpha=(Uint8)temp;
printf("Pixel Color -> R: %d, G: %d, B: %d, A: %d
", red, green, blue, alpha);
.
.
.
SEE ALSO
SDL_Surface, SDL_MapRGB
SDL Tue 11 Sep 2001, 23:01 SDL_PixelFormat(3)