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The Lounge What is on Your Mind? AudioScope has had a magazine review. <shock> Post 302891059 by wisecracker on Monday 3rd of March 2014 02:52:33 PM
Old 03-03-2014
AudioScope has had a magazine review. <shock>

Hi Admin and Staff...

Thanks for hosting AudioScope.sh on this site. I have had the biggest surprise of my life today.

This months issue of the UK Linux magazine "Linux Format" have done a small piece on the project.

Issue April 2014, LXF 182, page 65...

This I never expected and I really owe it all to you guys and those that have chipped in with bits and pieces...

Once again thanks to all who gave help but I realise I am only scratching the surface of shell scripting.

It is entirely my _language_ of choice now...
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SDL_LockSurface(3)						 SDL API Reference						SDL_LockSurface(3)

NAME
SDL_LockSurface- Lock a surface for directly access. SYNOPSIS
#include "SDL.h" int SDL_LockSurface(SDL_Surface *surface); DESCRIPTION
SDL_LockSurface sets up a surface for directly accessing the pixels. Between calls to SDL_LockSurface and SDL_UnlockSurface, you can write to and read from surface->pixels, using the pixel format stored in surface->format. Once you are done accessing the surface, you should use SDL_UnlockSurface to release it. Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates to 0, then you can read and write to the surface at any time, and the pixel format of the surface will not change. No operating system or library calls should be made between lock/unlock pairs, as critical system locks may be held during this time. It should be noted, that since SDL 1.1.8 surface locks are recursive. This means that you can lock a surface multiple times, but each lock must have a match unlock. . . SDL_LockSurface( surface ); . /* Surface is locked */ /* Direct pixel access on surface here */ . SDL_LockSurface( surface ); . /* More direct pixel access on surface */ . SDL_UnlockSurface( surface ); /* Surface is still locked */ /* Note: Is versions < 1.1.8, the surface would have been */ /* no longer locked at this stage */ . SDL_UnlockSurface( surface ); /* Surface is now unlocked */ . . RETURN VALUE
SDL_LockSurface returns 0, or -1 if the surface couldn't be locked. SEE ALSO
SDL_UnlockSurface SDL
Tue 11 Sep 2001, 23:01 SDL_LockSurface(3)
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