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Operating Systems Linux Debian Linux, Debian - Segmentation Fault problem. Post 302881778 by Arson. on Wednesday 1st of January 2014 07:51:23 AM
Old 01-01-2014
Linux, Debian - Segmentation Fault problem.

Hi guys, first of all apologize for my English...
I have a big problem with "Segmentation fault", when running my game server.

Console:

Quote:
> Data parsing time: 0.28 seconds.
> Houses synchronization time: 0.081 seconds.
> Content unserialization time: 0.511 seconds.
>> Checking world type... PvP-Enforced
>> Initializing game state modules and registering services...
[New Thread 0x7ffff362e700 (LWP 17723)]
> Global address: *******
> Local ports: 7171 7172
>> All modules were loaded, server is starting up...
> Logging output to file: data/logs/out.log
> Logging errors to file: data/logs/error.log

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7ffff485c700 (LWP 17720)]
0x0000000000000000 in ?? ()
(gdb)
Code:
(gdb)  bt full
#0  0x0000000000000000 in ?? ()
No symbol table info available.
#1  0x00007ffff702aca4 in std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, long) ()
   from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
No symbol table info available.
#2  0x000000000047523a in ?? ()
No symbol table info available.
#3  0x00007ffff485bcf0 in ?? ()
No symbol table info available.
#4  0x00007ffff65641a0 in ?? () from /lib/x86_64-linux-gnu/libpthread.so.0
No symbol table info available.
#5  0x00007fffec001040 in ?? ()
No symbol table info available.
#6  0x00007ffff680bf8a in gettimeofday ()
    at ../sysdeps/unix/sysv/linux/x86_64/gettimeofday.S:37
No locals.
#7  0x00007ffff680ea65 in ftime (timebuf=0x7fffec000a00)
    at ../sysdeps/unix/bsd/ftime.c:29
        tv = {tv_sec = 1388582648, tv_usec = 571292}
        tz = {tz_minuteswest = -335541760, tz_dsttime = 32767}
#8  0x000000000082ed60 in ?? ()


I have no idea what the problem is...Help me Please.

Last edited by Arson.; 01-01-2014 at 09:25 AM..
 

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UilDumpSymbolTable(3X)													    UilDumpSymbolTable(3X)

NAME
UilDumpSymbolTable - Dumps the contents of a named UIL symbol table to standard output SYNOPSIS
#include <uil/UilDef.h> void UilDumpSymbolTable (root_ptr) sym_entry_type *root_ptr; DESCRIPTION
The UilDumpSymbolTable function dumps the contents of a UIL symbol table pointer to standard output. Specifies a pointer to the symbol ta- ble root entry. This value can be taken from the parse_tree_root part of the Uil_compile_desc_type data structure returned by Uil. By following the link from the root entry, you can traverse the entire parse tree. Symbol table entries are in the following format: hex.address symbol.type symbol.data prev.source.position source.position modification.record where: Specifies the hexadecimal address of this entry in the symbol table. Specifies the type of this symbol table entry. Some possible types are root, module, value, procedure, and widget. Specifies data for the symbol table entry. The data varies with the type of the entry. Often it contains pointers to other symbol table entries, or the actual data for the data type. Specifies the end point in the source code for the previous source item. Specifies the range of positions in the source code for this symbol. The exact data structures for each symbol type are defined in the include file <UilSymDef.h>. Note that this file is automatically included when an application includes the file <UilDef.h>. SEE ALSO
Uil(3X) UilDumpSymbolTable(3X)
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