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Top Forums Shell Programming and Scripting How to monitor a shell script called within a script? Post 302846257 by chatwithsaurav on Friday 23rd of August 2013 10:08:32 AM
Old 08-23-2013
Hi Scott...Thanks a lot for ur help..but you know I am in a fix again Smilie

Code:
nohup ./processProv.sh &
while true
do
count=`ps -ef | grep processProv | wc -l`
if [ $count -gt 1 ]
            echo "Process is running (Process Prov)
            er=`grep -i Error processProv.log | wc -l` #a log where I need to  check   error generated or not parallely along with this#
                   if [ $er -ge 2 ]
                       echo "Error found " 
                       exit 1
                   fi
fi
sleep 5
done

.....but it is getting stuck after the main process (nohup ./processProv.sh &) is getting complete(maybe because of sleep 5 command)...can you please suggest an alternate code so that the : process running + error check is also validated as long as the main script runs?...processProv.log is the log which gets creates once ./processProv.sh starts...

Last edited by Scott; 08-23-2013 at 11:41 AM.. Reason: Please use code tags
 

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OSACOMPILE(1)						    BSD General Commands Manual 					     OSACOMPILE(1)

NAME
osacompile -- compile AppleScripts and other OSA language scripts SYNOPSIS
osacompile [-l language] [-e command] [-o name] [-d] [-r type:id] [-t type] [-c creator] [-x] [-s] [-u] [-a arch] [file ...] DESCRIPTION
osacompile compiles the given files, or standard input if none are listed, into a single output script. Files may be plain text or other compiled scripts. The options are as follows: -l language Override the language for any plain text files. Normally, plain text files are compiled as AppleScript. -e command Enter one line of a script. Script commands given via -e are prepended to the normal source, if any. Multiple -e options may be given to build up a multi-line script. Because most scripts use characters that are special to many shell programs (e.g., AppleScript uses single and double quote marks, ``('', ``)'', and ``*''), the command will have to be correctly quoted and escaped to get it past the shell intact. -o name Place the output in the file name. If -o is not specified, the resulting script is placed in the file ``a.scpt''. The value of -o partly determines the output file format; see below. -x Save the resulting script as execute-only. The following options are only relevant when creating a new bundled applet or droplet: -s Stay-open applet. -u Use startup screen. -a arch Create the applet or droplet for the specified target architecture arch. The allowable values are ``ppc'', ``i386'', and ``x86_64''. The default is to create a universal binary. The following options control the packaging of the output file. You should only need them for compatibility with classic Mac OS or for cus- tom file formats. -d Place the resulting script in the data fork of the output file. This is the default. -r type:id Place the resulting script in the resource fork of the output file, in the specified resource. -t type Set the output file type to type, where type is a four-character code. If this option is not specified, the creator code will not be set. -c creator Set the output file creator to creator, where creator is a four-character code. If this option is not specified, the creator code will not be set. If no options are specified, osacompile produces a Mac OS X format script file: data fork only, with no type or creator code. If the -o option is specified and the file does not already exist, osacompile uses the filename extension to determine what type of file to create. If the filename ends with ``.app'', it creates a bundled applet or droplet. If the filename ends with ``.scptd'', it creates a bun- dled compiled script. Otherwise, it creates a flat file with the script data placed according to the values of the -d and -r options. EXAMPLES
To produce a script compatible with classic Mac OS: osacompile -r scpt:128 -t osas -c ToyS example.applescript SEE ALSO
osascript(1), osalang(1) Mac OS X November 12, 2008 Mac OS X
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