So right now I am trying to sync an iPhoto Library file from multiple computers.
The goal being that it takes the most recently updated file (depending on which computer it was). Currently I am using Google Drive to essentially sync the newest library, however, I was curious to see if this was possible using my own server. I believe RSYNC won't work the way I had originally intended
This sometimes deletes the newer file and updates with older file. Keep in mind these pictures are not stored in a normal directory but a file thats 'iPhotoLibrary.photolibrary'
Any suggestions would be greatly appreciated. I am running out of ideas on how to streamline this
Hi all....I have a Sun Ultra2 that I want to use with my PC monitor. I have purchased an adapter that does not work and I was told I need to change my video card setting (if I can) to Separate Sync.....my Monitor product number ends in 1343......I am running SunOS 5.7 ......anyone have any ideas?
... (0 Replies)
Hi all,
I am new to this forums. I need one help from urs.
My requirement is to fetch the records from the log file for every 15 mins and write the datas to the new file...
The log file which is located in the 21/09/2008 directory.
In 21/09/2008 directory, number of log files are... (1 Reply)
Hi all,
I am new comers to this forums. I need one help from urs.
My requirement is to fetch the records from the log file for every 15 mins and write the datas to the new file...
The log file which is located in the 21/09/2008 directory.
In 21/09/2008 directory, number of log files... (1 Reply)
Hi,
I have one script program (lod0361.job) ,where i am using errorlog() function with some arguments like below.
call errorlog ("---- unload to \"TESTNAME.out\" select * from TESTNAME")
but when i run the lod0361.job then i am getting below errors.
call errorlog ("---- load from... (1 Reply)
Good Morning, I need to move a social networking site to another server and I need to delete a bunch of photos. The old site used to allow, our members, to upload up to 100 photos. Now I want to limit it to 10. How can I delete the remaining photos? Here is what it looks like: 2474-14637.jpg... (7 Replies)
Hello,
I'm looking to script the basic instant messaging program we have in my company, it's called "oi", it's working as follow:
# oi $user
then we have to launch it...
after finding the system of the user it's asking for the message...
then on a new line we have to hit ctrl+d
I... (2 Replies)
Hi ,
I have written a shell script to call a java program say load_id.sh .This sh script indeed is executed implicitly in other sh script which calls 2 more sh scripts one by one. I need to check if the load_id.sh (which calls java program) is executed successfully only then continue with... (1 Reply)
#! /bin/bash
# program to creat a backup copy for every deleted file or dierctores
mv -t /home/$USER/.local/share/Trash/files $1
rsync -a /home/$USER/.local/share/Trash/files /usr/share/trash
didn't work (2 Replies)
Discussion started by: rami-ali
2 Replies
LEARN ABOUT DEBIAN
glclientwaitsync
GLCLIENTWAITSYNC(3G) [FIXME: manual] GLCLIENTWAITSYNC(3G)NAME
glClientWaitSync - block and wait for a sync object to become signaled
C SPECIFICATION
GLenum glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
PARAMETERS
sync
The sync object whose status to wait on.
flags
A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT.
timeout
The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
DESCRIPTION
glClientWaitSync causes the client to block and wait for the sync object specified by sync to become signaled. If sync is signaled when
glClientWaitSync is called, glClientWaitSync returns immediately, otherwise it will block and wait for up to timeout nanoseconds for sync
to become signaled.
The return value is one of four status values:
o GL_ALREADY_SIGNALED indicates that sync was signaled at the time that glClientWaitSync was called.
o GL_TIMEOUT_EXPIRED indicates that at least timeout nanoseconds passed and sync did not become signaled.
o GL_CONDITION_SATISFIED indicates that sync was signaled before the timeout expired.
o GL_WAIT_FAILED indicates that an error occurred. Additionally, an OpenGL error will be generated.
NOTES
glClientWaitSync is available only if the GL version is 3.2 or greater.
ERRORS
GL_INVALID_VALUE is generated if sync is not the name of an existing sync object.
GL_INVALID_VALUE is generated if flags contains any unsupported flag.
SEE ALSO
glFenceSync(), glIsSync() glWaitSync()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
[FIXME: source] 05/30/2012 GLCLIENTWAITSYNC(3G)