Sponsored Content
Top Forums Shell Programming and Scripting Shell script to perform appending of .sql files Post 302823853 by vidyadhar85 on Thursday 20th of June 2013 01:41:17 AM
Old 06-20-2013
Try below.

Code:
 
for file in *.sql ; do
awk 'BEGIN{printf "create or replace "}{print $0}END{print "/"}' $file > temp
mv temp $file
done

This User Gave Thanks to vidyadhar85 For This Post:
 

10 More Discussions You Might Find Interesting

1. Shell Programming and Scripting

Executing Multiple .SQL Files from Single Shell Script file

Hi, Please help me out. I have around 700 sql files to execute in a defined order, how can i do it from shell script (3 Replies)
Discussion started by: anushilrai
3 Replies

2. Shell Programming and Scripting

Help shell script to loop through files update ctl file to be sql loaded

I am currently trying to find a way to loop through files in a given directory and for each file modify a ctl file and sql load it. I have been using the sed command to change the infile, badfile parameters of the control file. I have not yet tried to sql load it. Requirement: files are ftp to... (1 Reply)
Discussion started by: dba_nh
1 Replies

3. Shell Programming and Scripting

shell script to run .sql files

hi Friends, Please help me in writing shell script to run list of sql files. database is Oracle 9i, unix os is solaris Requirement is 1. sql file must take two inputs a)feed id and b)business date 2.shell script must out put .xls or .csvfile as out put without trimming any column name and... (1 Reply)
Discussion started by: balireddy_77
1 Replies

4. Shell Programming and Scripting

Appending columns of two files using shell script

Hi, I am using ksh, I want to read one csv file and append the columns of another file with new column. My input file: col1,col2 --------- siri,886 satya,890 priya,850 Another file with the below date:(test.csv) col3 ----- 321 333 442 (1 Reply)
Discussion started by: siri_886
1 Replies

5. Shell Programming and Scripting

shell script to take input from a text file and perform check on each servers and copy files

HI all, I want to script where all the server names will be in a text file like server1 server2 server3 . and the script should take servernames from a text file and perform copy of files if the files are not present on those servers.after which it should take next servername till the end of... (0 Replies)
Discussion started by: joseph.dmello
0 Replies

6. UNIX for Dummies Questions & Answers

How to perform string replace in shell script?

I have value like ABCDEF,BBCCDD in a shell variable, now i would like to have ABQWEF,BBQWDD in the same shell variable. How can i replace the char at position 3&4 with QW in shell script? (3 Replies)
Discussion started by: vel4ever
3 Replies

7. Shell Programming and Scripting

How to perform floating division in shell script?

I want to perform the below division operation in shell script and round the value. val1=6000 val2=5000 res=val1/val2 ----> 1.2---> Round to 2 Please help. (3 Replies)
Discussion started by: vel4ever
3 Replies

8. Shell Programming and Scripting

Oop to copy and rename files through SQL Statement in shell Script

#!/bin/sh sqlplus -s "/ as sysdba" << EOF SET HEADING OFF SET FEEDBACK OFF Select pt.user_concurrent_program_name , OUTFILE_NAME FROm apps.fnd_concurrent_programs_tl pt, apps.fnd_concurrent_requests f where pt.concurrent_program_id = f.concurrent_program_id and pt.application_id =... (1 Reply)
Discussion started by: usman_oracle
1 Replies

9. Shell Programming and Scripting

Shell script appending output of sql query

I am writing the following script to create the file v_out.txt. sqlplus -s /nolog << EOF CONNECT scott/tiger@orcl; whenever sqlerror exit sql.sqlcode; set newpage 0; SET PAGESIZE 0; SET ECHO OFF; SET FEEDBACK OFF; SET HEADING OFF; SET VERIFY OFF; SET LINESIZE 100; set tab off; set... (7 Replies)
Discussion started by: itzkashi
7 Replies

10. Shell Programming and Scripting

How to execute 10 sql files from a folder through sqlplus in shell script?

I am new to shell scripting and i want to know how to execute the *.sql files from a folder through sqlplus in shell script and files should be execute in sequentially one by one while execution if any ORA error it has to exit from sqlplus session 1) scripts from external folder 2) logs has... (1 Reply)
Discussion started by: sreekanth Reddy
1 Replies
SDL_PixelFormat(3)						 SDL API Reference						SDL_PixelFormat(3)

NAME
SDL_PixelFormat - Stores surface format information STRUCTURE DEFINITION
typedef struct SDL_PixelFormat { SDL_Palette *palette; Uint8 BitsPerPixel; Uint8 BytesPerPixel; Uint8 Rloss, Gloss, Bloss, Aloss; Uint8 Rshift, Gshift, Bshift, Ashift; Uint32 Rmask, Gmask, Bmask, Amask; Uint32 colorkey; Uint8 alpha; } SDL_PixelFormat; STRUCTURE DATA
palette Pointer to the palette, or NULL if the BitsPerPixel>8 BitsPerPixel The number of bits used to represent each pixel in a surface. Usually 8, 16, 24 or 32. BytesPerPixel The number of bytes used to represent each pixel in a surface. Usually one to four. [RGBA]mask Binary mask used to retrieve individual color values [RGBA]loss Precision loss of each color component (2^[RGBA]loss) [RGBA]shift Binary left shift of each color component in the pixel value colorkey Pixel value of transparent pixels alpha Overall surface alpha value DESCRIPTION
A SDL_PixelFormat describes the format of the pixel data stored at the pixels field of a SDL_Surface. Every surface stores a SDL_PixelFor- mat in the format field. If you wish to do pixel level modifications on a surface, then understanding how SDL stores its color information is essential. 8-bit pixel formats are the easiest to understand. Since its an 8-bit format, we have 8 BitsPerPixel and 1 BytesPerPixel. Since BytesPer- Pixel is 1, all pixels are represented by a Uint8 which contains an index into palette->colors. So, to determine the color of a pixel in a 8-bit surface: we read the color index from surface->pixels and we use that index to read the SDL_Color structure from surface->for- mat->palette->colors. Like so: SDL_Surface *surface; SDL_PixelFormat *fmt; SDL_Color *color; Uint8 index; . . /* Create surface */ . . fmt=surface->format; /* Check the bitdepth of the surface */ if(fmt->BitsPerPixel!=8){ fprintf(stderr, "Not an 8-bit surface. "); return(-1); } /* Lock the surface */ SDL_LockSurface(surface); /* Get the topleft pixel */ index=*(Uint8 *)surface->pixels; color=fmt->palette->colors[index]; /* Unlock the surface */ SDL_UnlockSurface(surface); printf("Pixel Color-> Red: %d, Green: %d, Blue: %d. Index: %d ", color->r, color->g, color->b, index); . . Pixel formats above 8-bit are an entirely different experience. They are considered to be "TrueColor" formats and the color information is stored in the pixels themselves, not in a palette. The mask, shift and loss fields tell us how the color information is encoded. The mask fields allow us to isolate each color component, the shift fields tell us the number of bits to the right of each component in the pixel value and the loss fields tell us the number of bits lost from each component when packing 8-bit color component in a pixel. /* Extracting color components from a 32-bit color value */ SDL_PixelFormat *fmt; SDL_Surface *surface; Uint32 temp, pixel; Uint8 red, green, blue, alpha; . . . fmt=surface->format; SDL_LockSurface(surface); pixel=*((Uint32*)surface->pixels); SDL_UnlockSurface(surface); /* Get Red component */ temp=pixel&fmt->Rmask; /* Isolate red component */ temp=temp>>fmt->Rshift;/* Shift it down to 8-bit */ temp=temp<<fmt->Rloss; /* Expand to a full 8-bit number */ red=(Uint8)temp; /* Get Green component */ temp=pixel&fmt->Gmask; /* Isolate green component */ temp=temp>>fmt->Gshift;/* Shift it down to 8-bit */ temp=temp<<fmt->Gloss; /* Expand to a full 8-bit number */ green=(Uint8)temp; /* Get Blue component */ temp=pixel&fmt->Bmask; /* Isolate blue component */ temp=temp>>fmt->Bshift;/* Shift it down to 8-bit */ temp=temp<<fmt->Bloss; /* Expand to a full 8-bit number */ blue=(Uint8)temp; /* Get Alpha component */ temp=pixel&fmt->Amask; /* Isolate alpha component */ temp=temp>>fmt->Ashift;/* Shift it down to 8-bit */ temp=temp<<fmt->Aloss; /* Expand to a full 8-bit number */ alpha=(Uint8)temp; printf("Pixel Color -> R: %d, G: %d, B: %d, A: %d ", red, green, blue, alpha); . . . SEE ALSO
SDL_Surface, SDL_MapRGB SDL
Tue 11 Sep 2001, 23:01 SDL_PixelFormat(3)
All times are GMT -4. The time now is 10:25 AM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy