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Operating Systems AIX Open firmware state to running state Post 302819111 by snchaudhari2 on Monday 10th of June 2013 10:43:16 AM
Old 06-10-2013
[Solved] Open firmware state to running state

Hi Admins,

I am having a whole system lpar in open firmware state on HMC.

How can I bring it to running state ?

Let me know. Thanks.
 

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SoGLRenderCache(3)						       Coin							SoGLRenderCache(3)

NAME
SoGLRenderCache - The SoGLRenderCache class is used to cache OpenGL calls. SYNOPSIS
#include <Inventor/caches/SoGLRenderCache.h> Inherits SoCache. Public Member Functions SoGLRenderCache (SoState *state) virtual ~SoGLRenderCache () void open (SoState *state) void close (void) void call (SoState *state) int getCacheContext (void) const virtual SbBool isValid (const SoState *state) const virtual void addNestedCache (SoGLDisplayList *child) SoGLLazyElement::GLState * getPreLazyState (void) SoGLLazyElement::GLState * getPostLazyState (void) Protected Member Functions virtual void destroy (SoState *state) Detailed Description The SoGLRenderCache class is used to cache OpenGL calls. Constructor &; Destructor Documentation SoGLRenderCache::SoGLRenderCache (SoState *state) Constructor with state being the current state. SoGLRenderCache::~SoGLRenderCache () [virtual] Destructor. Member Function Documentation void SoGLRenderCache::open (SoState *state) Opens the cache. All GL calls will be cached until close() is called. See also: close() call() void SoGLRenderCache::close (void) Closes the cache. Should be called after all GL calls. See also: open() void SoGLRenderCache::call (SoState *state) Executes the cached display list. See also: open() int SoGLRenderCache::getCacheContext (void) const Returns the cache context of this cache. This is used to quickly determine if cache can be used for a state. This method is an extension versus the Open Inventor API. SbBool SoGLRenderCache::isValid (const SoState *state) const [virtual] Return TRUE if this cache is valid, FALSE otherwise. Reimplemented from SoCache. void SoGLRenderCache::addNestedCache (SoGLDisplayList *child) [virtual] Adds a display list which is called from this cache. This is to make sure the child display list isn't destroyed too early. void SoGLRenderCache::destroy (SoState *state) [protected], [virtual] Can be overridden by subclasses to clean up before they are deleted. Default method does nothing. Reimplemented from SoCache. Author Generated automatically by Doxygen for Coin from the source code. Version 3.1.3 Wed May 23 2012 SoGLRenderCache(3)
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