Sponsored Content
Top Forums Shell Programming and Scripting Tetris Game -- based on a shell script (new algorithm) Post 302818681 by Neo on Saturday 8th of June 2013 08:35:59 AM
Old 06-08-2013
Quote:
Originally Posted by complex.invoke
I newly added a Go implementation, just have a try, my friends!
Smilie

You should post this Go code in a new thread, don't you think?
 

10 More Discussions You Might Find Interesting

1. Shell Programming and Scripting

Shell Script Poker Game

Original Code Taken from here: http://www.tldp.org/LDP/abs/html/bashver2.html#EX79 The code in the above link displays 4 unique 13 cards hands. I've modified it to deal a hand unique 2 card hand to 2 different players, then deal 5 unique community cards as in Texas Holdem (3 cards, then 1... (8 Replies)
Discussion started by: earnstaf
8 Replies

2. UNIX for Dummies Questions & Answers

text based football game?

Is there a textbased football game (American) that I can download through ubuntu server edition? (1 Reply)
Discussion started by: dadoprso
1 Replies

3. UNIX for Dummies Questions & Answers

Is there picture based game under linux terminal?

Is there picture based game under linux terminal? Just like Supermario under DOS. (18 Replies)
Discussion started by: vistastar
18 Replies

4. Shell Programming and Scripting

Making a Text based game. Need help.

Okay so Zork sparked my interest in this. I have been learning to program for the last year and a half. I've dabbled in everything from Java to Ruby to PHP & XHTML & SQL, and now I'm on bash. I really like bash scripting. Its easy and fun. I just started two days ago. Pretty much I've been writing... (1 Reply)
Discussion started by: lemonoid
1 Replies

5. Shell Programming and Scripting

Shell Text Based Game, This Error Makes NO sense. Please help

Okay so I'm making a simple text based game that branches into different scenarios. By branching I mean branching off into whole different files with that part of the game in it. I got tired of working on scenario 1 so I'm working on scenario 2. As I get started and try to test it, I get an... (3 Replies)
Discussion started by: lemonoid
3 Replies

6. Programming

Tetris Game in C++

Open Source Project: https://github.com/yongye/cpp Ported from the shell: Shell (0 Replies)
Discussion started by: complex.invoke
0 Replies

7. UNIX for Dummies Questions & Answers

[Solved] Making a text based game

Hello, I am looking to make a text based game, that runs in the command window, or a window similar. I will only need to use 1 window. I read somewhere that there is libraries for this kind of thing? But I can't remember the name of them.. Can anyone point me in a direction? I will be... (2 Replies)
Discussion started by: murphy
2 Replies

8. Shell Programming and Scripting

Understanding Tetris-game code. newbie

Hi All, Been trying to understand the code in tetris game (in the sticky threads) & i know i have a alot reading /practice to do. it's using advanced methods with arrays and arithmetic and would much appreciate if some one can guide me to good books that's not outdated that would help me take... (0 Replies)
Discussion started by: xcod3r
0 Replies

9. Shell Programming and Scripting

Proper distribution of cards in terminal based crazy8's game in bash script

When I run the following script at the bottom it say cards remaining=44...It should be=35. Can anyone tell me what I'm doing wrong. I've spent hours trying to get this to work and I can't go any further until this part works. thank you in advance Cogiz #!/bin/bash # Date="November, 2016" #... (2 Replies)
Discussion started by: cogiz
2 Replies

10. Shell Programming and Scripting

Creating a text based game using shell script.

Hello guys I'm new to shell scripting and I need to make a game using shell script. I want to know if it is possible for me a total noob to shell scripting to make this game. The game concept is simple: First thing when you launch the script you get a menu in which you select if you want to... (3 Replies)
Discussion started by: Othmane
3 Replies
postwait(2)							System Calls Manual						       postwait(2)

NAME
postwait: pw_getukid(), pw_wait(), pw_post(), pw_postv(), pw_getvmax() - lightweight synchronization mechanism SYNOPSIS
DESCRIPTION
Postwait is a fast, lightweight sleep/wakeup mechanism that can be used for synchronization by cooperating kernel threads within a single process or between separate processes. A thread calls to block. It resumes execution when it is posted by another thread, the call expires, or is signaled. If one or more posts are already pending, returns immediately. Threads using postwait are identified by their ukid. A thread retrieves its ukid by calling It shares this ukid with anyone it chooses by any means it considers appropriate (for example, shared memory). is called with a timeout ts. If ts is NULL, the thread will not timeout. It will remain blocked until posted or a signal wakes it up. If ts points to a zero-valued timespec, will return immediately with a value (and indicating whether or not it was posted. If ts points to a timespec whose value is greater than zero, the thread will block for that amount of time unless it is posted or inter- rupted by a signal, in which case the timespec pointed to by ts is updated with the remaining time. The return value and are set to indi- cate the reason the call returned. is used to post many threads with a single call. It posts to all threads in the targets array. An value for each target is returned in the errors array. (0 indicates success.) If the errors pointer is zero, no target-specific errors are copied out. There is a maximum number of threads that can be posted with a single call. This value is returned by Posts sent to a kernel thread that already has a post pending against it are discarded. RETURN VALUE
returns 0 if it succeeds, -1 otherwise. returns 0 if posted, -1 otherwise. returns 0 if the post succeeds, -1 otherwise. returns 0 if every post succeeds, -1 otherwise. returns the maximum number of kernel threads that can be posted with a single call to ERRORS
sets to one of the following values if it fails: ukid points to an illegal address. The reliable detection of this error is implementation dependent. sets to one of the following values if it fails: was called with a timeout of 0 but the caller has no post(s) pending. was called with a timeout that expired. ts points to an illegal address. The reliable detection of this error is implementation dependent. was interrupted by a signal. The timespec pointed to by ts is invalid. sets to one of the following values if it fails: The ukid refers to a non-existent kernel thread. sets to one of the following values if it fails: targets points to an illegal address. The reliable detection of this error is implementation dependent. errors points to an illegal address. The reliable detection of this error is implementation dependent. count is less than 0. count exceeds the maximum value (as returned by A ukid refers to a non-existent kernel thread. postwait(2)
All times are GMT -4. The time now is 05:58 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy