06-06-2013
[Solved] Making a text based game
Hello, I am looking to make a text based game, that runs in the command window, or a window similar. I will only need to use 1 window.
I read somewhere that there is libraries for this kind of thing? But I can't remember the name of them.. Can anyone point me in a direction?
I will be writing it in probably C++. Unless there is better languages for this kind of thing? Anyone done this kind of thing before and have any advice before I jump in?
It will just be a simple battle engine (at the beginning), player1 does X amount of damage to Troll etc.
10 More Discussions You Might Find Interesting
1. UNIX for Dummies Questions & Answers
Is there a textbased football game (American) that I can download through ubuntu server edition? (1 Reply)
Discussion started by: dadoprso
1 Replies
2. UNIX for Dummies Questions & Answers
Is there picture based game under linux terminal? Just like Supermario under DOS. (18 Replies)
Discussion started by: vistastar
18 Replies
3. Shell Programming and Scripting
Okay so Zork sparked my interest in this. I have been learning to program for the last year and a half. I've dabbled in everything from Java to Ruby to PHP & XHTML & SQL, and now I'm on bash. I really like bash scripting. Its easy and fun. I just started two days ago. Pretty much I've been writing... (1 Reply)
Discussion started by: lemonoid
1 Replies
4. Programming
Okay so I'm making a simple text based game that branches into different scenarios. By branching I mean branching off into whole different files with that part of the game in it. I got tired of working on scenario 1 so I'm working on scenario 2. As I get started and try to test it, I get an error... (1 Reply)
Discussion started by: lemonoid
1 Replies
5. Shell Programming and Scripting
Okay so I'm making a simple text based game that branches into different scenarios. By branching I mean branching off into whole different files with that part of the game in it. I got tired of working on scenario 1 so I'm working on scenario 2. As I get started and try to test it, I get an... (3 Replies)
Discussion started by: lemonoid
3 Replies
6. UNIX for Advanced & Expert Users
I frequently use awk time functions and am switching some scripts over to mawk. I don't have the mktime or strftime functions in mawk, but it appears that there is a way, as explained here in "Time functions":
Please only cut-and-past links to man pages from our man pages.
So, simple... (10 Replies)
Discussion started by: treesloth
10 Replies
7. News, Links, Events and Announcements
This Sunday, June the 7th, players in attendance will be given unique items engraved with their name. The items can be used to generate free in-game currency on a daily basis, which is particularly notable because the game's currency is bitcoin. I can't post a link yet; if you're interested, engage... (0 Replies)
Discussion started by: danielpbarron
0 Replies
8. Shell Programming and Scripting
GitHub - deepgrace/tetris: Tetris implementation in all kinds of Programming Languages
Usage: bash Tetris_Game ] ] ] ]
Range:
#!/bin/bash
# Tetris Game // The Art Of Shell Programming
box0=(4 30)
box1=(4 30 4 32)
box2=(4 30 5 32)
box3=(4 28 4 30 4 32)
box4=(4 28 4 30... (69 Replies)
Discussion started by: complex.invoke
69 Replies
9. Shell Programming and Scripting
When I run the following script at the bottom it say cards remaining=44...It should be=35.
Can anyone tell me what I'm doing wrong. I've spent hours trying to get this to work and I can't go any further until this part works. thank you in advance
Cogiz
#!/bin/bash
# Date="November, 2016"
#... (2 Replies)
Discussion started by: cogiz
2 Replies
10. Shell Programming and Scripting
Hello guys I'm new to shell scripting and I need to make a game using shell script. I want to know if it is possible for me a total noob to shell scripting to make this game.
The game concept is simple:
First thing when you launch the script you get a menu in which you select if you want to... (3 Replies)
Discussion started by: Othmane
3 Replies
LEARN ABOUT CENTOS
tk_focusnext
tk_focusNext(n) Tk Built-In Commands tk_focusNext(n)
__________________________________________________________________________________________________________________________________________________
NAME
tk_focusNext, tk_focusPrev, tk_focusFollowsMouse - Utility procedures for managing the input focus.
SYNOPSIS
tk_focusNext window
tk_focusPrev window
tk_focusFollowsMouse
_________________________________________________________________
DESCRIPTION
tk_focusNext is a utility procedure used for keyboard traversal. It returns the "next" window after window in focus order. The focus order
is determined by the stacking order of windows and the structure of the window hierarchy. Among siblings, the focus order is the same as
the stacking order, with the lowest window being first. If a window has children, the window is visited first, followed by its children
(recursively), followed by its next sibling. Top-level windows other than window are skipped, so that tk_focusNext never returns a window
in a different top-level from window.
After computing the next window, tk_focusNext examines the window's -takefocus option to see whether it should be skipped. If so,
tk_focusNext continues on to the next window in the focus order, until it eventually finds a window that will accept the focus or returns
back to window.
tk_focusPrev is similar to tk_focusNext except that it returns the window just before window in the focus order.
tk_focusFollowsMouse changes the focus model for the application to an implicit one where the window under the mouse gets the focus. After
this procedure is called, whenever the mouse enters a window Tk will automatically give it the input focus. The focus command may be used
to move the focus to a window other than the one under the mouse, but as soon as the mouse moves into a new window the focus will jump to
that window. Note: at present there is no built-in support for returning the application to an explicit focus model; to do this you will
have to write a script that deletes the bindings created by tk_focusFollowsMouse.
KEYWORDS
focus, keyboard traversal, top-level
Tk 4.0 tk_focusNext(n)