I have a program which I wish to modify. It used to be run from the command line, but now I wish to change this so it can be used as a function.
The program has complex argument processing so I want to pass my paramters to as if it were being called by the OS as a program.
I have tried to... (2 Replies)
I searched on the forums. No advises.
I am using a previous source code. I changed the main function main(int argc, char **argv) in a function misc(int argc, char **argv). How do you use the argc and argv parameters? This is how I am calling the function :
char param;
strcat(param,"wgrib ");... (4 Replies)
Hi C experts,
I have the following code for adding command line option for a program
int main (argc, argv)
int argc;
char *argv;
{
char *mem_type; //memory type
char *name; //name of the memory
int addr; //address bits
int data; ... (5 Replies)
this is in one of my scripts...
if ($#argv == 0) then
echo 'blah bla'
exit 0
endif
I want it to be something like this...
if ($#argv == 0 OR $argv >=3)
echo 'blah bla'
exit 0
endif
so when the arguments are none, or greater than three I want this "if then" to take over. how? I... (5 Replies)
Hello all,
Had a quick question:
In a typical csh script should inputting via stdin (i.e. set i = $< ) increase the value of $#argv ?
echo enter an value:
set val= "$<"
if($#argv == 0) then
echo No args
else
echo The arg is $argv
so if a value is inputted #argv... (1 Reply)
when i run my program, i have a parameter, that i want to set the value to another string
i am using
int main(int argc, char **argv) {
char my_str=argv;
printf("%s",my_str);
return 0;
}
and i get
Segmentation fault
ran using
./my_prog /usr/share/dict/words hello1
... (2 Replies)
I'm working on my own pow function and I need to make a copy of *argv but
I think that I am having trouble with the size of *argv and the size of any array that I
make. The code below isn't working for me. and I want to accept any number no
matter the size with pow -f 2 2. I was working out... (16 Replies)
Use and complete the template provided. The entire template must be completed. If you don't, your post may be deleted!
1. The problem statement, all variables and given/known data:
First, create a "hello world" program that prints "Hello World". But NOW, instead use argc to verify that a... (9 Replies)
So i am trying to read in file
readFile <GivenFile> modFile
looking for a regular file under the directories in the GivenFile and print them out is my over all goal.
basically I am looking for anything that looks like a directory in the given file and printing it out.
Since I am trying to do... (2 Replies)
Discussion started by: squidGreen
2 Replies
LEARN ABOUT DEBIAN
locale::script
Locale::Script(3perl) Perl Programmers Reference Guide Locale::Script(3perl)NAME
Locale::Script - standard codes for script identification
SYNOPSIS
use Locale::Script;
$script = code2script('phnx'); # 'Phoenician'
$code = script2code('Phoenician'); # 'Phnx'
$code = script2code('Phoenician',
LOCALE_CODE_NUMERIC); # 115
@codes = all_script_codes();
@scripts = all_script_names();
DESCRIPTION
The "Locale::Script" module provides access to standards codes used for identifying scripts, such as those defined in ISO 15924.
Most of the routines take an optional additional argument which specifies the code set to use. If not specified, the default ISO 15924
four-letter codes will be used.
SUPPORTED CODE SETS
There are several different code sets you can use for identifying scripts. The ones currently supported are:
alpha
This is a set of four-letter (capitalized) codes from ISO 15924 such as 'Phnx' for Phoenician.
This code set is identified with the symbol "LOCALE_SCRIPT_ALPHA".
The Zxxx, Zyyy, and Zzzz codes are not used.
This is the default code set.
numeric
This is a set of three-digit numeric codes from ISO 15924 such as 115 for Phoenician.
This code set is identified with the symbol "LOCALE_SCRIPT_NUMERIC".
ROUTINES
code2script ( CODE [,CODESET] )
script2code ( NAME [,CODESET] )
script_code2code ( CODE ,CODESET ,CODESET2 )
all_script_codes ( [CODESET] )
all_script_names ( [CODESET] )
Locale::Script::rename_script ( CODE ,NEW_NAME [,CODESET] )
Locale::Script::add_script ( CODE ,NAME [,CODESET] )
Locale::Script::delete_script ( CODE [,CODESET] )
Locale::Script::add_script_alias ( NAME ,NEW_NAME )
Locale::Script::delete_script_alias ( NAME )
Locale::Script::rename_script_code ( CODE ,NEW_CODE [,CODESET] )
Locale::Script::add_script_code_alias ( CODE ,NEW_CODE [,CODESET] )
Locale::Script::delete_script_code_alias ( CODE [,CODESET] )
These routines are all documented in the Locale::Codes man page.
SEE ALSO
Locale::Codes
Locale::Constants
http://www.unicode.org/iso15924/
Home page for ISO 15924.
AUTHOR
See Locale::Codes for full author history.
Currently maintained by Sullivan Beck (sbeck@cpan.org).
COPYRIGHT
Copyright (c) 1997-2001 Canon Research Centre Europe (CRE).
Copyright (c) 2001-2010 Neil Bowers
Copyright (c) 2010-2011 Sullivan Beck
This module is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
perl v5.14.2 2011-09-26 Locale::Script(3perl)