04-23-2013
Any chance that's a homework problem?
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1. Shell Programming and Scripting
Hi all,
I have a flat file like
10 steven
25 mike
47 Charles
127 Nancy
34 steven
23 mike
67 Charles
7761 Nancy
8 steven
54 mike
88 Charles
1267 Nancy
I need to calculate the total of steven and all the members , for this I am using like
grep "`sed -n 1p patterns.txt`"... (7 Replies)
Discussion started by: senthilkumar_ak
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2. Shell Programming and Scripting
Hi
First field is the Record Type. A Record Type 5 can have multiple Record Type 6's before another Record Type 5 appears.
I want to calculate the total of fields at position 8-11 on Record type 6 when Record Type 5 has a field at position 11-14 equals to '2222'. then it should delete the lines... (2 Replies)
Discussion started by: appsguy616
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3. Shell Programming and Scripting
The file content is dynamic and using this format:
name1 number1
name2 number2
name3 number3
name4 number4
....................
Need a smooth way to calculate the sum of all the numbers in that file (number1 + number2 + number3 + number4........ = total ) (11 Replies)
Discussion started by: TehOne
11 Replies
4. Shell Programming and Scripting
Good afternoon! Im new at scripting and Im trying to write a script to
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5. UNIX for Dummies Questions & Answers
Hi,
For each row in a file, i would like to identify the maximum value and calculate the percentage/fraction of the max for other values in the row.
Then, I would like to print a copy of the file where values above a threshold are replaced with "1" and other values are left as "0".
In the... (2 Replies)
Discussion started by: auburn
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6. Shell Programming and Scripting
Hi,
Just wondering, is there anyway I can get the total of logs generated by hours ? Let say I have these logs,
Sep 23 04:48:43 hsbcufs: NOTICE: realloccg /: file system full
Sep 23 04:48:47 hsbcufs: NOTICE: alloc: /: file system full
Sep 23 04:48:51 hsbcufs: NOTICE: realloccg /: file... (14 Replies)
Discussion started by: dehetoxic
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7. Shell Programming and Scripting
Hi All ,
I have the following script as below , I tried to modify to meet the requirement , could someone help ? very thanks
================================================================================================
while read STR NAME; do
Total=0
MyString="$STR"
GetData () {... (18 Replies)
Discussion started by: ust3
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8. Shell Programming and Scripting
Hi
I am trying to calculate memory used by Linux System
free -m
total used free shared buffers cached
Mem: 32109 31010 1099 0 3600 7287
-/+ buffers/cache: 20121 11987
Swap: 10239 1282 8957
Now according to my requirement Im calculating memory using below cmd
free -m | awk 'NR==3{printf... (2 Replies)
Discussion started by: sam@sam
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9. Solaris
Hi,
I want to get total number of cores on my all non-global zones on Solaris 10. I got two methods and both are giving different results. Below link is a script, which tells me that total cores are 8
Mandalika's scratchpad: Oracle Solaris: Show Me the CPU, vCPU, Core Counts and the... (4 Replies)
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LEARN ABOUT DEBIAN
scene_gap
scene_gap(3alleg4) Allegro manual scene_gap(3alleg4)
NAME
scene_gap - Number controlling the scene z-sorting algorithm behaviour. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
extern float scene_gap;
DESCRIPTION
This number (default value = 100.0) controls the behaviour of the z-sorting algorithm. When an edge is very close to another's polygon
plane, there is an interval of uncertainty in which you cannot tell which object is visible (which z is smaller). This is due to cumulative
numerical errors for edges that have undergone a lot of transformations and interpolations.
The default value means that if the 1/z values (in projected space) differ by only 1/100 (one percent), they are considered to be equal and
the x-slopes of the planes are used to find out which plane is getting closer when we move to the right.
Larger values means narrower margins, and increasing the chance of missing true adjacent edges/planes. Smaller values means larger margins,
and increasing the chance of mistaking close polygons for adjacent ones. The value of 100 is close to the optimum. However, the optimum
shifts slightly with resolution, and may be application-dependent. It is here for you to fine-tune.
SEE ALSO
create_scene(3alleg4), clear_scene(3alleg4), destroy_scene(3alleg4), render_scene(3alleg4), scene_polygon3d(3alleg4)
Allegro version 4.4.2 scene_gap(3alleg4)