04-15-2013
How to simulate light weight process (LWP)?
Hello,
We had a problem on a Solaris system (SunOS 5.10) that hit LWP limit and caused fork 11 error. Now we need to come up with a script to simulate and reproduce that scenario. What would be a simple and valid way to generate lots of Light Weight Processes?
Thanks,
Jay
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LEARN ABOUT NETBSD
desktop_palette
desktop_palette(3alleg4) Allegro manual desktop_palette(3alleg4)
NAME
desktop_palette - The palette used by the Atari ST low resolution desktop. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
extern PALETTE desktop_palette;
DESCRIPTION
The palette used by the Atari ST low resolution desktop. I'm not quite sure why this is still here, except that the grabber and test pro-
grams use it. It is probably the only Atari legacy code left in Allegro, and it would be a shame to remove it :-)
The contents of this palette are 16 colors repeated 16 times. Color entry zero is equal to color entry 16, which is equal to color entry
24, etc.
Index Color RGB values
0 White 63 63 63
1 Red 63 0 0
2 Green 0 63 0
3 Yellow 63 63 0
4 Blue 0 0 63
5 Pink 63 0 63
6 Cyan 0 63 63
7 Grey 16 16 16
8 Light grey 31 31 31
9 Light red 63 31 31
10 Light green 31 63 31
11 Light yellow 63 63 31
12 Light blue 31 31 63
13 Light pink 63 31 63
14 Light cyan 31 63 63
15 Black 0 0 0
SEE ALSO
default_palette(3alleg4), black_palette(3alleg4)
Allegro version 4.4.2 desktop_palette(3alleg4)