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Operating Systems Linux Switching between Windows and UNIX Post 302788735 by Corona688 on Tuesday 2nd of April 2013 12:27:40 PM
Old 04-02-2013
Again, it's telling you what's gone wrong, it wants better video than the video settings you've given it.

this page suggests maximizing video memory and enabling 3d acceleration in virtualbox.
 

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create_video_bitmap(3alleg4)					  Allegro manual				      create_video_bitmap(3alleg4)

NAME
create_video_bitmap - Creates a video memory bitmap. Allegro game programming library. SYNOPSIS
#include <allegro.h> BITMAP *create_video_bitmap(int width, int height); DESCRIPTION
Allocates a video memory bitmap of the specified size. This can be used to allocate offscreen video memory for storing source graphics ready for a hardware accelerated blitting operation, or to create multiple video memory pages which can then be displayed by calling show_video_bitmap(). Read the introduction of this chapter for a comparison with other types of bitmaps and other specific details. Warning: video memory bitmaps are usually allocated from the same space as the screen bitmap, so they may overlap with it; it is therefore not a good idea to use the global screen at the same time as any surfaces returned by this function. RETURN VALUE
Returns a pointer to the bitmap on success, or NULL if you have run out of video ram. Remember to destroy this bitmap before any subsequent call to set_gfx_mode(). SEE ALSO
create_bitmap(3alleg4), create_bitmap_ex(3alleg4), create_system_bitmap(3alleg4), create_sub_bitmap(3alleg4), destroy_bitmap(3alleg4), screen(3alleg4), show_video_bitmap(3alleg4), gfx_capabilities(3alleg4), is_video_bitmap(3alleg4), clear_bitmap(3alleg4), clear_to_color(3alleg4), ex3buf(3alleg4), exaccel(3alleg4), exflip(3alleg4), exupdate(3alleg4) Allegro version 4.4.2 create_video_bitmap(3alleg4)
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